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Author Topic: Mandelbulber with materials  (Read 1668 times)
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Fractal Iambus
Posts: 895

« on: June 02, 2016, 05:17:44 PM »

Mandelbulber with materials


This is what Mandelbulber actually looks like. As you can see it is possible to define materials and assign them to objects. It is also possible to use textures, for instance as a normal map or just color.
I'm quite close to releasing the new version, so please be patient.
« Last Edit: June 02, 2016, 08:43:32 PM by Buddhi » Logged

Global Moderator
Fractal Senior
Posts: 2512

Fragments of the fractal -like the tip of it

« Reply #1 on: June 02, 2016, 06:17:40 PM »

Great like Bryce! A Beer Cup

No sweat, guardian of wisdom!
Fractal Senior
Posts: 7044

formerly known as 'Trifox'

« Reply #2 on: June 02, 2016, 07:05:37 PM »

awesome, positioning objects seems to be "Normal" in bulber, nice temple i am seeing there


divide and conquer - iterate and rule - chaos is No random!
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