Logo by KRAFTWERK - Contribute your own Logo!


it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Did you know ? you can use LaTex inside Postings on fractalforums.com!
Welcome, Guest. Please login or register. November 29, 2022, 09:35:06 PM

Login with username, password and session length

The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!

Pages: [1]   Go Down
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Forest of Dreadful Shadow  (Read 647 times)
0 Members and 1 Guest are viewing this topic.
Fractal Iambus
Posts: 895

« on: September 10, 2011, 02:29:16 PM »

Forest of Dreadful Shadow


Mandelbulber 1.08

Pages: [1]   Go Down
Jump to:  

Related Topics
Subject Started by Replies Views Last post
rendering without 'ambient shadow' stage Mandelbulb 3d kaini 6 2033 Last post November 17, 2010, 11:57:29 PM
by Jesse
is there a limitation for hard shadow casting distance? Mandelbulb 3d taurus 3 996 Last post October 07, 2012, 04:53:29 PM
by Alef
Autumnal shadow seekers calculate the flakes in Lake Superior before things get too eerie. Mandelbulb3D Gallery moleeds 0 281 Last post October 18, 2012, 11:12:14 PM
by moleeds
Distance Estimated Soft Shadow Banding Artifact Programming Geometrian 1 1420 Last post May 05, 2013, 06:21:59 PM
by elphinstone
Shadow from an 4d object Mandelbulb3D Gallery surrealista1 0 387 Last post June 28, 2013, 09:48:49 PM
by surrealista1

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.154 seconds with 26 queries. (Pretty URLs adds 0.006s, 2q)