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Author Topic: SunSky with 3DKn-1.0.1.frag for advanced DoF  (Read 1219 times)
Description: modify SunSky Path tracer
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Crist-JRoger
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« on: September 05, 2017, 03:31:58 PM »

SunSky is very realistic renderer, so i tried combine some things from GI, DE-Kn to SunSky. Advanced DoF really cool, that will be great if SunSky will have this option.
So, direct transfer of code not working. Need "enable brain" and thinking  afro
1st is original SunSky with 3D.frag
2nd is hacked-broren by me with 3DKn-1.0.1.frag

Attached zip. Is anybody could take a look?

* sky_.zip (22.46 KB - downloaded 140 times.)

* orig.jpg (49.67 KB, 777x440 - viewed 264 times.)

* test.jpg (52.49 KB, 777x440 - viewed 273 times.)
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M Benesi
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« Reply #1 on: September 05, 2017, 05:49:34 PM »

If I had the time... :  D

  Hi!
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Crist-JRoger
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« Reply #2 on: September 12, 2017, 03:59:05 PM »

Okay, I'm glad for any help  grin
For now I added simple fog  joy praying thanks God!  the wave


* fog.jpg (74.19 KB, 769x504 - viewed 280 times.)

* fog3.jpg (141.86 KB, 769x504 - viewed 272 times.)
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Crist-JRoger
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« Reply #3 on: September 13, 2017, 06:31:19 AM »

Here frags. Changes in SunSky:
- added WangHash;
- added MaxDepth slider;
- Env tab with background parameters;
- Simple fog with own color, dreadful  grin but it gives some density of air;
- added SoftShadows slider;
- Material tab with Mat_ReflExp parameter;
- #define USE_TEXTURE for texturing, 3 types: texcube, two twxtures for different normals, equirectangularMap;
- added texturerepetition mode by IQ ;
- added floor with own color;
- fixed black/white dots when increase Detail or raysteps;
- 3D.frag with bloom.


* MengerSky.zip (14.96 KB - downloaded 153 times.)
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Crist-JRoger
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« Reply #4 on: September 13, 2017, 12:16:46 PM »

Ops, I find bug with floor. Fixed  embarrass

Got this when replced pos.z+Slope*height(pos) to pos.z+Slope*pow(height(pos),var); in terrain shader:


fragments

* SkyPathTracer.frag (25.55 KB - downloaded 161 times.)
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Tim Emit
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« Reply #5 on: September 19, 2017, 07:46:51 PM »

very liking the look of the fog images and this.. will take a look : ) thanks as ever
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