Logo by mrob - Contribute your own Logo!


it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Support us via Flattr FLATTR Link
Welcome, Guest. Please login or register. September 28, 2021, 05:54:24 AM

Login with username, password and session length

The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!

Pages: [1]   Go Down
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: GPU assisted rendering  (Read 967 times)
0 Members and 1 Guest are viewing this topic.
Forums Newbie
Posts: 2

« on: November 30, 2012, 02:20:43 AM »

Hi Jesse,

Do you think GPU assisted rendering will be possible one day? Like openCL or CUDA support. Would be tremendously great and would save us weeks if we render animations, which is what I'm trying to do mainly.  wink
There are such powerfull GPU units out there, it would be a shame to waste its potential. I've seen with on Fragmentarium with very nice results, unfortunately it is very limited and does not have such nice functionalities as Mandelbulb 3D.

Cheers, and thanks for your wonderful program!

Global Moderator
Fractal Senior
Posts: 2512

Fragments of the fractal -like the tip of it

« Reply #1 on: February 28, 2013, 11:49:12 AM »

Limited? shocked Not really. You can program every thinkable fractal formula with it - only - I think - it has a not very realistic result. MB is better

But to adapt MB to GPU Jesse should entirely rewrite it so no police

No sweat, guardian of wisdom!
Fractal Supremo
Posts: 1175

profile.php?id=1339106810 @taurus_arts_66
« Reply #2 on: February 28, 2013, 12:25:01 PM »

Afaik Fragmentarium is limited in animations, 'cause it does not support keyframe animations yet.
There is no "perfect" renderer out there, they all have pros and cons. But they are free! grin

when life offers you a lemon, get yourself some salt and tequila!
Pages: [1]   Go Down
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Rendering the Mandelbrot set Programming JohnC 4 2182 Last post March 27, 2008, 06:59:04 PM
by JohnC
Rendering time in UF5 UltraFractal Lennard 8 1911 Last post September 30, 2010, 11:05:30 PM
by The Rev
3D Heightfield rendering 3D Fractal Generation David Makin 2 1700 Last post July 09, 2009, 02:59:54 PM
by David Makin
High res ATI GPU rendering Mandelbulb Renderings Snakehand 0 3195 Last post December 15, 2009, 11:17:44 AM
by Snakehand
what to do while rendering? Non-Fractal related Chit-Chat jwm-art 14 2694 Last post January 17, 2011, 11:09:19 PM
by LhoghoNurbs

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.09 seconds with 26 queries. (Pretty URLs adds 0.005s, 2q)