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Subject | Started by | Replies | Views | Last post | ||
0 Members and 6 Guests are viewing this board. | ||||||
Would this M3D formula be possible? | lxh | 1 | 1395 |
October 05, 2012, 03:19:09 AM by lxh |
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@jesse - save formula as new formula ?! | cKleinhuis | 0 | 4905 |
October 10, 2012, 05:43:14 PM by cKleinhuis |
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M3d server | tobiles | 0 | 2101 |
October 25, 2012, 03:16:32 AM by tobiles |
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To Jesse ... Vfx supervisor questions.... | tomaya | 7 | 1404 |
October 26, 2012, 12:05:12 PM by cytotox |
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Reflections on dIFS/Escapetime only? | MarkJayBee | 1 | 1333 |
October 31, 2012, 11:35:31 PM by 0Encrypted0 |
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more lights + navigator bookmarks | nokturnal | 4 | 547 |
January 05, 2013, 07:55:33 PM by nokturnal |
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Maybe a Fish eye transform | Alef | 2 | 1405 |
February 02, 2013, 03:23:22 PM by PhotoComix |
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it is possible to do this | ericr | 0 | 578 |
February 04, 2013, 01:48:44 PM by ericr |
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Allow to chose/visualize color map as background images | PhotoComix | 0 | 698 |
February 14, 2013, 12:58:29 PM by PhotoComix |
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"Render Selection at render size" | PhotoComix | 10 | 3471 |
February 19, 2013, 02:15:21 PM by taurus |
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realistic bokeh | DarkBeam | 4 | 1573 |
February 26, 2013, 08:43:28 AM by DarkBeam |
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cornu spiral | ericr | 1 | 642 |
February 27, 2013, 11:03:42 AM by DarkBeam |
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GPU assisted rendering | gilga_mesh | 2 | 1302 |
February 28, 2013, 12:25:01 PM by taurus |
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Extract mathematical formula from Mandelbulb « 1 2 » | grasshopper | 19 | 10332 |
February 28, 2013, 01:53:39 PM by cKleinhuis |
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Export of Arrays as Epic Landgens to plug into Minecraft | Mrz00m | 2 | 2214 |
March 08, 2013, 08:49:36 PM by Mrz00m |
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The most interesting new formulas I'm not able to do | DarkBeam | 13 | 1722 |
March 15, 2013, 04:15:10 PM by Alef |
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orbit trap « 1 2 » | ericr | 24 | 4226 |
March 25, 2013, 01:24:16 PM by ericr |
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center view in navigator | schizo | 0 | 969 |
March 25, 2013, 10:01:10 PM by schizo |
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MC Renderer « 1 2 » | lxh | 24 | 3425 |
March 29, 2013, 10:34:40 AM by lxh |
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Debian Port | Daeurth | 0 | 781 |
April 04, 2013, 02:10:14 AM by Daeurth |
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