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Author Topic: chaosTV news #7 - JWildfire - Chaos Theory in Cinematography - Fleen  (Read 5537 times)
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cKleinhuis
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« on: April 02, 2013, 01:07:57 AM »

hello all, the 7th issue of the chaosTV news has been finished right now  afro

it was the most time demanding show produceduntil now, you will look at over 2 weeks of preparation, scripting, recording and cutting work

this issue the following topics are covered:

- JWildfires Evolutionary approach and Music Syncronisation
- Chaos theory used in Cinematography, overview of Rendering Possibilities nowadays.
- a presentation of the Pattern Generator called "Fleen"
- news about resolving the server cost hosting issue

if you like the show, please show it, and share it everywhere possible smiley

enjoy:
<a href="http://www.youtube.com/v/EbEl4sKOy-A&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/EbEl4sKOy-A&rel=1&fs=1&hd=1</a>

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divide and conquer - iterate and rule - chaos is No random!
David Makin
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« Reply #1 on: April 02, 2013, 01:00:11 PM »

On the subject of fractal animation to music, for your iPhones:

<a href="http://www.youtube.com/v/aUNq0ebGNY0&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/aUNq0ebGNY0&rel=1&fs=1&hd=1</a>

(An update to iCandy is currently in progress, should be released before the end of April)

And with respect to pattern generation I rather like mmf5.ucl:Folded Patterns

Code:
Fractal1 {
fractal:
  title="Fractal1" width=928 height=696 layers=1
  credits="Dave Makin;4/2/2013;D J Makin;12/20/2011;Dave Makin;10/5/20\
  11;David Makin;6/15/2008;Frederik Slijkerman;7/23/2002"
layer:
  caption="Background" opacity=100 method=multipass
mapping:
  center=2.288744122/-1.2451213055 magn=0.3472887
formula:
  maxiter=100 percheck=off filename="Standard.ufm" entry="Pixel"
inside:
  transfer=none
outside:
  transfer=linear filename="mmf5.ucl" entry="FoldedPatterns"
  p_p_version=1.0 p_p_scale=6/6 p_p_ptor=no p_p_original=no
  p_p_seed=45/89 p_p_intseed=7654321 p_p_sym=no p_p_detail=3
  p_p_folding=Both p_p_fader=0.75 p_p_fade=2 p_p_fade2=0.8
  p_p_twofolds=no p_p_xscale=2 p_p_yscale=2 p_p_rfader=2 p_p_rfade=1
  p_p_rfade2=0.8 p_p_tworfolds=no p_p_rscale=2 p_p_angle=45
  p_p_reprot=0 p_p_universe=no p_p_self=0
gradient:
  smooth=yes rotation=73 index=401 color=16777215 index=50
  color=16711680 index=268 color=255 index=366 color=512
opacity:
  smooth=no index=0 opacity=255
}
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"Makin' Magic Music" on Jango
LMarkoya
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« Reply #2 on: April 02, 2013, 02:54:59 PM »

Hey Christian
Your 2 weeks was well spent, your chaotic genius is really coming to shine in these programs, and I would hope they can be appreciated for the masterpieces they are

Sincerely
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thargor6
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« Reply #3 on: April 02, 2013, 07:12:39 PM »

Very cool A Beer Cup :-)
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lxh
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« Reply #4 on: April 02, 2013, 07:43:07 PM »

It's getting better and better, Christian! smiley
I've really enjoyed the show and it is good to see you using the greenbox too.
So maybe it's time for a fractal tv studio background? Could have been a separate contest theme by the way ..

PS: sorry for this german joke but ... your pronunciation makes you so fast nobody after  grin
« Last Edit: April 02, 2013, 07:45:49 PM by lxh » Logged

I've learned so much by my mistakes that I'm planing to do some more.
cKleinhuis
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« Reply #5 on: April 02, 2013, 08:44:00 PM »

hahaha, thx dudes, german accent is part of the show, rolling on floor laughing , too bad i am not such a good actor, in my eyes the funniest things are when i read stuff that is meant for "natural comments" and the german accent is obviously part of the show

... so, now i got to finish the description and insert apropriate links, i m glad for every view!!!
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divide and conquer - iterate and rule - chaos is No random!
cKleinhuis
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« Reply #6 on: April 02, 2013, 08:58:52 PM »

for the greenscreen, lols, it is awesome how much light you need, i am right now waiting for 2 more lamps, i am thinking about a digital studio,
but to be true, my camera equipment is far to low, i am recording just at 640x360 right now which is far to few, the webcam actually might handle
slightly bigger resolutions but this cost calculation time, many more light is needed and far worse, i am unsure which recording software i shall use
the only one which can handle an additional microfone is the one which does not allow me to set resolution, lol gotta sort this out and seek a nice
recording software

i think i make a call for studio background, basically just an image with an area for the overlays would be enough ....

next triple issue will cover the mandelbrot set ... lol with lots of 2dimensional greenscreening ... but now i have to just watch it again, i am really happy with the outcome....
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divide and conquer - iterate and rule - chaos is No random!
eiffie
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« Reply #7 on: April 02, 2013, 09:58:46 PM »

Best so far. Looking forward to future craziness.
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Alef
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« Reply #8 on: April 03, 2013, 03:26:37 PM »

I think, you could popularise video by linking them as video responses with old fractal videos with many watches, say old vids of bib. And then linking many uploaded videos as video responses. In my channel I noticed, that most of watches are from similar videos and not from search. I once uploaded video about Andaman pygmies, and it weren't too popular. But then I posted it as a video reponce to the video about Cargo Cult, and started to recieve many watches per day. Folks just don't go to videos with few watches.

Alsou folks seems to not to visit links below, to on of my video with most watches per day I added a poll, and noticed, that none from youtube voted.

If I remember correctly, actualy I found fractalforums after watching bibs video and then searcing for mandelbulber3D wink

p.s.

Soon my youtube channel will reach 2 millions of watches.
« Last Edit: April 07, 2013, 07:44:31 PM by Alef » Logged

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« Reply #9 on: April 05, 2013, 06:01:38 PM »

I enjoyed this episode dude!  I like those fractal flames.  Music was good too.  Came across a plugin called Volumedic for Lightwave which has some potential for some good fractal imagery using just volumetric displacement...

http://youtu.be/_YFDKoMQvzg

SPACE
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