Logo by Cyclops - Contribute your own Logo!


it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Did you know ? you can use LaTex inside Postings on fractalforums.com!
Welcome, Guest. Please login or register. August 04, 2021, 09:18:00 AM

Login with username, password and session length

The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!

Pages: [1]   Go Down
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: mandelbulb 3d voxel stack question  (Read 1482 times)
0 Members and 1 Guest are viewing this topic.
Forums Newbie
Posts: 1

« on: September 07, 2016, 08:56:44 PM »

ive just recently started using mandelbulb 3d, i have tried a few searches of the forum but cant find the answer im looking for but apologies if it is out there somewhere.

im trying to use mandelbulb 3d to make fractals i can 3d print, ive followed a youtube tutorial and everything went fine, now that im trying things for myself i find that when using the voxel stack, sometimes i dont get the entire object and watching the preview doesnt always clearly show if its rendered fully from back to front.

my question is, is there a clear way to know if you have set the parameters correctly so that you get 100% of the 3d image in 3 dimensions before actually slicing it?

i hope someone understands my question but if ive not been clear enough let me know and ill try and explain better
thank you

Fractal Molossus
Posts: 789

« Reply #1 on: September 07, 2016, 10:39:56 PM »

The coordinates used by the BulbTracer (you need MB3D 1.91) are the same. So you could quick-create and preview a mesh using BulbTracer and then using  the same params to create the slices. Did never try this, but should work.

Good luck!
Pages: [1]   Go Down
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Voxel image stack and then what? Tutorials « 1 2 ... 9 10 » blob 143 45577 Last post January 03, 2017, 08:33:32 PM
by Mrz00m
*fast* *cheap* Modeler renderer for voxel stack ? General Discussion ker2x 3 1365 Last post April 02, 2012, 07:57:38 PM
by ker2x
More Voxel Stack mesh examples Movies Showcase (Rate My Movie) Don Whitaker 6 1297 Last post May 15, 2012, 10:58:32 AM
by arias
Slices 2 - Mandelbulb 3D voxel stack animation Movies Showcase (Rate My Movie) Don Whitaker 1 1787 Last post September 06, 2012, 08:43:50 AM
by art.cjbarnaby.com
Voxel stack from x y z axis and combine result Mandelbulb 3d « 1 2 » barcud 15 3492 Last post March 13, 2016, 08:13:16 PM
by barcud

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.121 seconds with 24 queries. (Pretty URLs adds 0.015s, 2q)