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Author Topic: Animation Tutorial  (Read 2875 times)
Description: Please help explain animation
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geomagnet
Alien
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Posts: 21


« on: December 01, 2013, 10:41:11 PM »

Hello,

I seem to have lost my mind.  I can't figure out what to do with the animation settings.

What I want to do is start with a keyframe0 then  rotate the camera 10° on keyframe1 and render 100 frames between keyframes.
I have no clue what is happening.  I saved the keyframes.fracts (0 & 1), but this thing has a mind of its own its rendering all sorts of stuff.  Can someone please explain
how to do this and/or the usages of all animation settings?

Cheers,
JS
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taurus
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« Reply #1 on: December 01, 2013, 11:32:34 PM »

not new, but still valuable
http://wiki.mandelbulber.com/index.php?title=Getting_Started
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when life offers you a lemon, get yourself some salt and tequila!
mclarekin
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Posts: 1739



« Reply #2 on: December 02, 2013, 03:12:34 AM »

Im guessing with your rotation problem BUT:

Try with four key frames, keyframe 0 being 10 degrees less than your first keyframe, and keyframe 3 being 10 degrees more than your second keyframe, the render from Start Frame 100 to End Frame 200 ie the middle section.

Not sure about rotation, but when navigating the catmull rom spline curve (being a cubic) needs a minimum for four points to work properly (one before and one after the keyframe section you are working with), so between keyframes 0 and 1, and also between the last two keyframes, there can be an "s" shaped curve between these keyframes rather than a single direction of curvature. Its difficult to explain but I graphed it in excel to see how it works.

Also note that if you ever choose to rotate greater than 180 degrees between keyframes, say positive 190 degrees it will take the shortest route ie negative 170 degrees not positive 190.


Im not sure about all of this
« Last Edit: December 02, 2013, 03:51:28 AM by mclarekin » Logged
taurus
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« Reply #3 on: December 02, 2013, 10:30:50 AM »


Also note that if you ever choose to rotate greater than 180 degrees between keyframes, say positive 190 degrees it will take the shortest route ie negative 170 degrees not positive 190.


Man, this snow is two winters old! http://www.fractalforums.com/releases-b233/mandelbulber-1-06-patch/msg38360/#msg38360
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when life offers you a lemon, get yourself some salt and tequila!
geomagnet
Alien
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Posts: 21


« Reply #4 on: December 02, 2013, 02:39:35 PM »

 embarrass

Ruh-roh.  I had some old files in the keyframe directory, created a subdirectory and forgot to update the path settings.
Not to mention it was trying to render thumbnails in the timeline (in 2K) which was appeared to have crashed, instead took an hour to update.

Growing pains...

Thanks for your help.
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