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Author Topic: True 3D mandelbrot fractal (search for the holy grail continues)  (Read 50030 times)
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jehovajah
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« Reply #195 on: May 01, 2010, 03:25:28 AM »

Hope these views help
xy plane view

xz plane view

zy plane view


As is clear from the formulae your complexified quat is different to the one in quasz and more like a hypernion based math, but again unique to your choice of extension.

Kujonai might be possible to do now that i am more familiar with quasz and the similarity of your descriptions.
« Last Edit: May 01, 2010, 03:27:01 AM by jehovajah » Logged

May a trochoid of ¥h¶h iteratively entrain your Logos Response transforming into iridescent fractals of orgasmic delight and joy, with kindness, peace and gratitude at all scales within your experience. I beg of you to enrich others as you have been enriched, in vorticose pulsations of extravagance!
fracmonk
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« Reply #196 on: May 01, 2010, 03:56:29 PM »

jehovajah-  I was lucky enough to unexpectedly get on a private machine for this.  Read last messages, and here's the thing: Quasz (sp?) is, if i'm correct, built from the ground up to do quat.  You may have the chops to fool it into doing this, and I'm no judge of that, but that seems WAY, WAY more complicated than it needs to be!  I "fooled" fractint into doing it by using imag(z), imag(p1), etc. to convert the i component value to real so that there are 4 real channels of computation and wrote an equivalent of the black box you saw in a previous msg. that keeps the proper relationships between components.  Absolutely true results that way, but I don't have time to do 3-d there and do not have time to get familiar w. that for a while.  But that is my BEST advice, since it's easy, straightforward, and as simple as it gets without a dedicated generator.  Saw latest pix of yours and recognized some M features.  There are surface details in the main body that don't SEEM to correspond, but might.  I can't tell so far which components are used and which is unseen, and to know what was intended may be a help.

Also, clarified point (1.) in last msg. end of previous page of this thread. These points may help demonstrate the usefulness of this system.

Actually had some leisure to look around elsewhere and found there are other extensions that preserve more properties than quaternions.  Bicomplex is one, (194 formula?) and this is not that, either.  Latest pix look look like "bicomplex".  This one seems so simple to me, I can't believe I'd be first to stumble onto it.

Still can't find it elsewhere, however.
 
Is there a way for Terry G. to review our dialogue and comment?

later, and thanx again.
« Last Edit: May 01, 2010, 07:13:21 PM by fracmonk, Reason: more, clearer » Logged
fracmonk
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« Reply #197 on: May 01, 2010, 10:14:15 PM »

Anyone planning on using fractint in the way I described and is unfamiliar with that program should know this caveat regarding the blackbox: the z variable is used for bailout purposes by the program, and in normal use it is complex, so another variable set, say x1,y1,z1,w1, should be used to indicate old v without causing confusion (error) to the program for each iterative step.  An index set can be initialized with z=0, and then making the above v components = real(z).  Choose screen components from a,b,c,d, (ie. a=real(pixel), b=imag(pixel) ), and fix the others (ie. c=real(p1), d=imag(p1) ), for 2-d views, and then use the black box I wrote, only substituting z1 for z, y1 for y, etc.  The bailout test lines should be something like z=x1+y1+z1+w1  and   |z| <  127.9 (How I did it, unless you have a better one).  That's all you need to write the formula file, after review of program syntax requirements. All you need, I think.

Really gotta go! Be good.
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fracmonk
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« Reply #198 on: May 07, 2010, 07:10:53 PM »

Jehovajah et al- Been away in the wilderness for most of the week, and thought i'd check in.  Very surprised to see no new posts.  Anyway, I'll be doing a lot of that, since the work is seasonal.  It'll have to get cold again before I'll be able to have a look in here on any regular basis again.  I do promise to stay in touch, but don't count on quick answers if you've got any questions for me.  Be well!
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jehovajah
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« Reply #199 on: May 08, 2010, 01:03:21 PM »

Check this out for a c. Pickover mandy.

« Last Edit: May 08, 2010, 01:14:10 PM by jehovajah » Logged

May a trochoid of ¥h¶h iteratively entrain your Logos Response transforming into iridescent fractals of orgasmic delight and joy, with kindness, peace and gratitude at all scales within your experience. I beg of you to enrich others as you have been enriched, in vorticose pulsations of extravagance!
jehovajah
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« Reply #200 on: May 08, 2010, 03:14:09 PM »

@ fracmonk

Good luck and good fortune with your work, who knows you may be able to get a cheap computer out of it this year.

I noticed you are using the pixel version of the mandelbrot formula, This always adds more detail to the image if it is there. Quasz really does make this kind of thing easier once you have figured out what you want to do. Although you can not do internal slices the external detail is accurate to the chsen level.

I cannot render all the possible views that may help you to check your results as that would take too long,so i have just done top side and front view but front view has z axis going horizontal and y axis vertical.

I have tested your bail out conditions and they make no significant difference except to slow the render down.

The formula for Quasz is

[rfun
y=y#*y#
x=x#*x#
z2=imaj(z)
z1=z2*z2
w=imak(z)
wx= x#*x#-y#*y#-2*z2*w
wy=2*x#*y#+z1-w^2
wz=2*x#*z2-2*y#*w
ww=2*x#*w+2*y#*z2
rend
((z=wx+wy+wz+ww) && (|z|<130))
z=wx+wy*i+wz*j+ww*k+c
xy

xz

zy
« Last Edit: October 27, 2010, 08:16:04 AM by jehovajah » Logged

May a trochoid of ¥h¶h iteratively entrain your Logos Response transforming into iridescent fractals of orgasmic delight and joy, with kindness, peace and gratitude at all scales within your experience. I beg of you to enrich others as you have been enriched, in vorticose pulsations of extravagance!
fracmonk
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« Reply #201 on: May 10, 2010, 07:29:03 PM »

Jehovajah- Thanx once again for pix, you may be getting closer, but it doesn't look quite there yet.  Is QuasZ limited to Macs?  Is that what you use?  Fractint was written for DOS, and I don't know if there's a good emulator.  I avoid a home hookup by choice, and work on a standalone (old one, but fast enuf).  The way it is, i can't upload, and that would make a big difference.  I started w. an admiration for Mandelbulb here, and shared what seemed to be others' frustrations w the inadequacies of quaternions.  That's why I worked out what I did, finally, to share it.  Looked at T.G.'s site, at cquat, (which you mentioned) and that's not it, either, but again, getting close. The formula is explicit.  It is exactly that or not.  My pix indicate symmetries I listed, and for two of them, the M-set is in the middle, and left-hand, right hand volumes bulge out and hang down in the minus y direction on both sides.  (Pretty sure it's minus)  If that helps.  I'm by accident still around for now.  See you...
« Last Edit: May 10, 2010, 07:43:16 PM by fracmonk, Reason: detail » Logged
fracmonk
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« Reply #202 on: May 11, 2010, 07:24:38 PM »

Jehovajah- I've been thinking (watch out!) maybe I've got the Rosetta Stone that puts us on the same page.  After visiting the QuasZ site, saw his mult. tables. If you're fond of them, try this:

     i   j   ij

i  -1  ij   -j

j   ij   i   -1

ij  -j  -1  -i

When you compare them to those offered by QuasZ, notice the block of 4 in the lower right in particular.  It is why I have so little faith in the idea of bending QuasZ to do this formula for this environment.

This experience pushes me further into the suspicion that quaternions have been a delusional curse on mathematics since 1843.
W.R. Hamilton, not A. Hamilton, by the way.  I thought that absolutely hilarious from here in the states.

Anyway, if you still think you can make that program do the above, good luck.  Started looking at 2-d slices of Julias.  In M, sets are simply connected non-escaping pts or dusts w none.  Any set of 4 param coordinates not escaping should yield a Julia connected over 4 dimensions, even if not shown to be in 2 or 3.  Any view of such a set with non-escaping pts should be connected at least in that way.
« Last Edit: May 11, 2010, 07:47:43 PM by fracmonk » Logged
fracmonk
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« Reply #203 on: May 13, 2010, 07:24:32 PM »

Apologies to all-  Before quat fans hunt me down and stone me, I will admit usefulness of H in certain space-time concerns, but M here is more of a number-theoretical object.  But what I've been trying to say all along here is:

more field properties=more validity

The "curse" has really been against number theory more specifically.

I've drafted a paper detailing this system and would like to engineer an upload here, for that and half a dozen small views.  Can anyone help me w this site's procedures?

J-sets for non-escaping coordinates involving nonzero values for c and/or d appear never to be connected in any plane parallel to, or @ 90 degrees to, the complex plane.  The question is whether such sets are connected in 3 dimensions or whether they require 4 to be connected.  If 0,0,0,0 is non-escaping, the set should be (simply) connected.  Any a+b from M (not escaping) when c=d=0 will yield identical J-sets to those on C on the z by w plane with rotation of (guess what?) 45 degrees.  2-d views of J-sets of y by z when x=w=0 have a 4-way symmetry.  All 5 other combinations of 2 where the remaining 2 dims=0 have origin symmetry.
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jehovajah
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« Reply #204 on: May 20, 2010, 12:56:33 AM »

This sis a polynomial rotation mandy at last.

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May a trochoid of ¥h¶h iteratively entrain your Logos Response transforming into iridescent fractals of orgasmic delight and joy, with kindness, peace and gratitude at all scales within your experience. I beg of you to enrich others as you have been enriched, in vorticose pulsations of extravagance!
fracmonk
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« Reply #205 on: May 26, 2010, 07:04:00 PM »

jehovajah- I was wondering if you gave up with this.  Been away myself, but had occasion to look at 100's of 2d x-secs.  May have been wrong about simple connectedness.  For that, one component being zero may be nec.  Looked at one spot where there seems to be something torus-like, from all angles, but it could be an illusion.  V. strange territory.  All speculation.  A couple 3-d views would be nice, but-

Do we have an implementation problem?  Has anyone succeeded in doing the x-secs w FractInt on their own? 

I still need directions on upload procedures here.  Might help.
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fracmonk
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« Reply #206 on: May 27, 2010, 07:16:35 PM »

To elaborate on last msg, no matter  what formula I might examine, I tend to gravitate toward interior pts arbitrarily near an edge.  In M, this includes minis. Structures in such places are generally more intricate.
In higher dims, say 3 for now, the equivalent is viewing pts near the surface.  In the environment I've been lately pitching here, the usual bulbs and minis of M are usually stretched and drawn, usually beyond recognition.  It's harder to say w certainty exactly WHAT features one's looking at.  Maybe bubbles and pass-thrus ARE in fact possible.  In that case, 2-d x-secs are not adequate for full overview, but valuable for looking at internal structure, if any.  It would be superb to have verifiable views in 3-d of this formula, yes?
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fracmonk
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« Reply #207 on: May 31, 2010, 08:53:28 PM »

K- Just checked back in this thread, + now I see where it was hiding. Have to pkg. it to meet size requirements, and will get .frm's on first, if I can. Thanx again!


Time has passed and the .frm file below has been a bit improved upon since, and that version can be found in the next page (15) of this thread.  Also at reply #222 is an updated version of the paper below as well.

A still better and hopefully final version of this paper is posted at the very end of page 16 of this thread.  (Go for THAT one!)  NO, DON'T!  See the BAD CODE NOTICE: posts 251, 252

* 4dExts.FRM (5.7 KB - downloaded 40 times.)
* notquat6.doc (42.5 KB - downloaded 124 times.)
« Last Edit: November 12, 2010, 05:17:06 PM by fracmonk » Logged
cKleinhuis
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« Reply #208 on: May 31, 2010, 09:37:54 PM »

this thread is going to be closed, or at least needs to be splitted up, please open up another thread for off topics
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fracmonk
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« Reply #209 on: May 31, 2010, 10:00:36 PM »

K- Think I managed it. Never uploaded before, and am using Vista while used to XP.  Trifox- hope I'm not doing wrong here.  Sorry if I did!
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