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Author Topic: Synthclipse - a Fragmentarium clone in Eclipse disguise.  (Read 5511 times)
Description: GLSL demo development environment based on Eclipse IDE.
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Conqueror
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« Reply #30 on: August 05, 2014, 12:12:25 PM »

live audio input via line-in would be nice as well

I haven't plan to implement live audio input but maybe I will take a look at possible solutions in a free time. I'll let you know if decided to implement it. It would be eventually available in 1.0 version.
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Conqueror
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« Reply #31 on: August 11, 2014, 08:04:57 AM »

Another bugfix release (with one small addition): Synthclipse 0.9.2.

Changelog:
- Added ComboBox Uniform Control. It is available in Fragx shaders, as well as in JSX scripts. (see screenshot)
- Changing Multisampling mode in the Preferences now doesn't require Eclipse restart
- Fixed "Restart group", "Restart all" buttons in the Uniform Controls View
- Fixed missing log messages with levels below INFO (TRACE, DEBUG)
- Fixed double Uniform Controls View when Viewport View was hidden
- Added links to shader errors in the Console View, for shaders created in JSX scripts using ProgramFactory



As of live audio recording I've decided that I won't implement it before releasing Synthclipse 1.0. For now I would like to stay focused
on bug fixes and small improvements.
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Conqueror
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« Reply #32 on: August 15, 2014, 11:38:59 AM »

New release: Synthclipse 0.9.3

Changelog:
- Code Preview is now available for GLSL programs created in JSX script (by ProgramFactory or Synthclipse.loadFragx()) - useful when using "#include" directive in GLSL shaders.
- Fixed handling texture Uniform Controls in programs created in JSX scripts
- Synchronized UCs are now printed in the Console View afer program/shader is loaded
- Fixed spherical camera bug: When in scripts one set spherical camera and showed the Camera View, Free camera was always selected

As suggested by Roquen (in the other place), I've created synthclipse-demos repository.
For now there is only one example but in future, certainly, there will be more.
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cKleinhuis
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« Reply #33 on: August 24, 2014, 08:08:23 PM »

HELP NEEDED i cant get it run i have several installed JDKS, but i always get that "failed to load shared jni library" error now !?
has anyone else experienced the error, and furthermore how to fix it and get it running huh? sad

@EDIT

ok, installing the 64bit side by side makes it works, now lets check it out wink
« Last Edit: August 24, 2014, 08:10:28 PM by cKleinhuis » Logged

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cKleinhuis
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« Reply #34 on: August 24, 2014, 08:13:57 PM »

arrh, sorry to bug on this, is there a first steps tutorial !? when using new project it only offers the c++ projects, i want to see a glsl code running but i just get a default project view, is there a default project or something ?!?!


@edit lol talking to myself a bit today:
http://synthclipse.sourceforge.net/user_guide/getting_started.html
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divide and conquer - iterate and rule - chaos is No random!
cKleinhuis
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« Reply #35 on: August 24, 2014, 08:16:28 PM »

hmm, but there is no "synthclipse" view when i open the "choose perspective" menu sad ;(
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divide and conquer - iterate and rule - chaos is No random!
cKleinhuis
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« Reply #36 on: August 24, 2014, 08:33:32 PM »

i attached a screenshot of the choose perspective view ... now synthclipse view available, and neither in the new project view, what i am doing wrong !??!?!?!?
 fiery fiery fiery


* SynthclipsePerspective.jpg (91.62 KB, 1268x823 - viewed 398 times.)
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Conqueror
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« Reply #37 on: August 25, 2014, 11:03:52 AM »

Do you have Java 8 installed? Do you have multiple versions of Java installed? If so, you might need to point Eclipse to the Java 8 environment.
To do so you need to add a path to JVM to the eclipse.ini file, e.g.:

Code:
-vm
C:/Program Files/Java/jdk1.8.0_05/bin/javaw.exe
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cKleinhuis
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« Reply #38 on: August 25, 2014, 11:18:25 AM »

i have only java 7, will try it with java 8 ahh, thank you folr message wink
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divide and conquer - iterate and rule - chaos is No random!
cKleinhuis
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« Reply #39 on: August 25, 2014, 11:31:13 AM »

what a relief, java8 fixes it wink might be worth putting the information about the right sdk in the "troubleshoot" or "prerequisites" section wink

aaaahh, so now lets check out some shaders cheesy woot woot
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cKleinhuis
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« Reply #40 on: August 25, 2014, 11:37:57 AM »

wow, it is running very smooth!
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Conqueror
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« Reply #41 on: August 25, 2014, 11:48:49 AM »

I'm glad this helped smiley I will describe the problem and the solution in Synthclipse FAQ, this evening.
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