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Author Topic: Mandelbuld 3D v1.8.6 beta test  (Read 13456 times)
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knighty
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« Reply #15 on: February 12, 2013, 08:48:16 PM »

Nice to see you back jesse!
Great new version, that Monte carlo renderer is too cool!

It seems that lights have slightly different positions in main render and MC.


* ABoxPartlyJuliaRoff00.JPG (77.57 KB, 640x384 - viewed 458 times.)

* ABoxPartlyJuliaRoff.JPG (59.77 KB, 640x384 - viewed 455 times.)
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Teena
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« Reply #16 on: February 12, 2013, 09:38:40 PM »

Thank you so much for this amazing update, Jesse!  The Monte Carlo renderer is fantastic but I have a question. Does it end when it reaches a special raycount or do I have to stop the rendering when I think it looks OK?
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Jesse
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« Reply #17 on: February 12, 2013, 09:55:51 PM »

ty...

It seems that lights have slightly different positions in main render and MC.

Hmm, it shouldnt... can you give me the params?


Does it end when it reaches a special raycount or do I have to stop the rendering when I think it looks OK?

It doesnt stop, you can alway stop and continue later on, but dont forget to save the m3c file.

Usually there should also be a noise filter, but i have not the time to do it in this release.
I recommend for noise filtering something like a nlm filter what can be found in fitswork for example.
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Teena
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« Reply #18 on: February 12, 2013, 10:20:19 PM »

Thanks for your quick reply! Using MC takes quite long but the fractals look so damn good. I will most likely re-render all my fractals. You're a genius.
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cKleinhuis
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formerly known as 'Trifox'


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« Reply #19 on: February 12, 2013, 11:35:35 PM »

i have not found the MC button yet, how to activate it ?!?! huh?
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divide and conquer - iterate and rule - chaos is No random!
bib
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At the borders...


100008697663777 @bib993
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« Reply #20 on: February 12, 2013, 11:38:50 PM »

i have not found the MC button yet, how to activate it ?!?! huh?

I also had to ask a friend :DDD






This is in the Utilities tab
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Between order and disorder reigns a delicious moment. (Paul ValÚry)
Jesse
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« Reply #21 on: February 13, 2013, 01:45:49 AM »

When saving as PNG with v1.86 I get this error message:

Access violation at address 005E3CC9 in module MANDELBULB3D.EXE. Read of Adress FFFFFFFF.


Ok, should be ok if you uncheck the 'png par:' option in the 'Save pic' tab, i fix it in the final release!

thx
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knighty
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Posts: 819


« Reply #22 on: February 13, 2013, 12:32:54 PM »

Hmm, it shouldnt... can you give me the params?
I've just done another test and realize it was me who inadvertly modified the light position. Sorry. hurt
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cKleinhuis
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« Reply #23 on: February 13, 2013, 01:25:35 PM »

I've just done another test and realize it was me who inadvertly modified the light position. Sorry. hurt

lol
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divide and conquer - iterate and rule - chaos is No random!
blob
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« Reply #24 on: February 13, 2013, 02:06:56 PM »

Ok, should be ok if you uncheck the 'png par:' option in the 'Save pic' tab,

thx

Yes indeed!

Quote
i fix it in the final release!

Cool, thanks!
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Alef
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« Reply #25 on: February 13, 2013, 04:15:57 PM »

Probably I have too outdated PC to use it for fractal generation, and I'm thinking about new PC. But probably problem with win2K is compiler with no intention of code working in win2K;)
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knighty
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Posts: 819


« Reply #26 on: February 13, 2013, 07:43:05 PM »

lol
cheesy bubble gum
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PhotoComix
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Posts: 276


« Reply #27 on: February 14, 2013, 12:42:55 PM »

Was searching myself for a free program for my tests, but only found cinepaint, a follow up version of a filmgimp? or so... forgot.
But the windows version is a bit crappy, couldnt use it anyhow.

So i am also interested in further suggestions...

For 16 and 32 bit (no 48 ) you may use GMIC, not the gimp plugin that is limited by the gimp 8bit bottleneck , but the command line that anyway include a nice viewer
for all OS http://gmic.sourceforge.net/
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Jesse
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« Reply #28 on: February 14, 2013, 09:14:15 PM »

For 16 and 32 bit (no 48 ) you may use GMIC, not the gimp plugin that is limited by the gimp 8bit bottleneck , but the command line that anyway include a nice viewer
for all OS http://gmic.sourceforge.net/

Ty PhotoComix, i am a bit nerdy when it comes to commandline usage of programs  smiley
but i give it a try!

Btw, with 48 bit i meant 3x16bit RGB, for saving RGB png's...
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PhotoComix
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Posts: 276


« Reply #29 on: February 14, 2013, 09:47:03 PM »


Btw, with 48 bit i meant 3x16bit RGB, for saving RGB png's...

Oh no for 16 bit i intend 4x16bit for RGBA (A for the transparency), so no problem for  3x16  RGB , wink

Humm
Ty PhotoComix, i am a bit nerdy when it comes to commandline usage of programs  smiley
but i give it a try!


  GraphicsMagick http://www.graphicsmagick.org/index.html is more straightforward for similar task but is again for command line

« Last Edit: February 14, 2013, 10:51:40 PM by PhotoComix » Logged
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