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Author Topic: Problem Enabling open CL  (Read 1362 times)
Description: Problem Enabling open CL on mandelbulber-opencl-1.21-2 compiled in 64 bit linux
0 Members and 1 Guest are viewing this topic.
aario
Forums Newbie
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Posts: 7


« on: September 04, 2014, 09:15:47 AM »

Hi Folks,
I compiled mandelbulber-opencl-1.21-2.orig
When trying to enable opencl it says:
ERROR: cl::Platform::get (-1)
ERROR: Can't open file:cl_engine_fast.cl (-1)

This is how I installed it:
Code:
[root@kaos-desktop mandelbulber-opencl-1.21-2.orig]# ./install
Binary file not found. Program not compilled.
Do you want to compile program now? [y/n]
^C
[root@kaos-desktop mandelbulber-opencl-1.21-2.orig]# vi ./install
[root@kaos-desktop mandelbulber-opencl-1.21-2.orig]# ./install
Binary file not found. Program not compilled.
Do you want to compile program now? [y/n]
y
Building file: ../src/Render3D.cpp
Building file: ../src/callbacks.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/Render3D.d" -MT"src/Render3D.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/Render3D.o" "../src/Render3D.cpp"
Building file: ../src/algebra.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/algebra.d" -MT"src/algebra.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/algebra.o" "../src/algebra.cpp"
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/callbacks.d" -MT"src/callbacks.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/callbacks.o" "../src/callbacks.cpp"
Finished building: ../src/algebra.cpp
 
Building file: ../src/cimage.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/cimage.d" -MT"src/cimage.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/cimage.o" "../src/cimage.cpp"
../src/Render3D.cpp: In function ‘void Render(sParamRender, cImage*, GtkWidget*)’:
../src/Render3D.cpp:846:17: warning: ‘GThread* g_thread_create(GThreadFunc, gpointer, gboolean, GError**)’ is deprecated (declared at /usr/include/glib-2.0/glib/deprecated/gthread.h:100): Use 'g_thread_new' instead [-Wdeprecated-declarations]
     Thread[i] = g_thread_create((GThreadFunc) MainThread, &thread_param[i], TRUE, &err[i]);
                 ^
../src/Render3D.cpp:846:90: warning: ‘GThread* g_thread_create(GThreadFunc, gpointer, gboolean, GError**)’ is deprecated (declared at /usr/include/glib-2.0/glib/deprecated/gthread.h:100): Use 'g_thread_new' instead [-Wdeprecated-declarations]
     Thread[i] = g_thread_create((GThreadFunc) MainThread, &thread_param[i], TRUE, &err[i]);
                                                                                          ^
../src/Render3D.cpp: In function ‘int main(int, char**)’:
../src/Render3D.cpp:1564:3: warning: ‘void g_thread_init(gpointer)’ is deprecated (declared at /usr/include/glib-2.0/glib/deprecated/gthread.h:261) [-Wdeprecated-declarations]
   g_thread_init(NULL);
   ^
../src/Render3D.cpp:1564:21: warning: ‘void g_thread_init(gpointer)’ is deprecated (declared at /usr/include/glib-2.0/glib/deprecated/gthread.h:261) [-Wdeprecated-declarations]
   g_thread_init(NULL);
                     ^
../src/Render3D.cpp:1743:5: warning: ‘void g_type_init()’ is deprecated (declared at /usr/include/glib-2.0/gobject/gtype.h:667) [-Wdeprecated-declarations]
     g_type_init();
     ^
../src/Render3D.cpp:1743:17: warning: ‘void g_type_init()’ is deprecated (declared at /usr/include/glib-2.0/gobject/gtype.h:667) [-Wdeprecated-declarations]
     g_type_init();
                 ^
../src/callbacks.cpp: In function ‘gboolean motion_notify_event(GtkWidget*, GdkEventMotion*)’:
../src/callbacks.cpp:72:24: warning: unused variable ‘perspectiveType’ [-Wunused-variable]
    enumPerspectiveType perspectiveType = (enumPerspectiveType) gtk_combo_box_get_active(GTK_COMBO_BOX(Interface.comboPerspectiveType));
                        ^
../src/callbacks.cpp:73:11: warning: unused variable ‘zoom’ [-Wunused-variable]
    double zoom = atofData(gtk_entry_get_text(GTK_ENTRY(Interface.edit_zoom)));
           ^
../src/callbacks.cpp:86:11: warning: unused variable ‘closeUpRatio’ [-Wunused-variable]
    double closeUpRatio = atof(gtk_entry_get_text(GTK_ENTRY(Interface.edit_mouse_click_distance)));
           ^
../src/callbacks.cpp:109:11: warning: unused variable ‘boxWidth2’ [-Wunused-variable]
    double boxWidth2 = boxWidth * z * persp;
           ^
../src/callbacks.cpp:110:11: warning: unused variable ‘boxHeigth2’ [-Wunused-variable]
    double boxHeigth2 = boxHeight * z * persp;
           ^
../src/callbacks.cpp: In function ‘gboolean pressed_button_on_palette(GtkWidget*, GdkEventButton*)’:
../src/callbacks.cpp:549:6: warning: unused variable ‘y’ [-Wunused-variable]
  int y = event->y;
      ^
../src/cimage.cpp: In member function ‘void cImage::PutPixelAlfa(int, int, float, sRGB8, double, int)’:
../src/cimage.cpp:427:28: warning: ‘oldPixel.sRGB8::B’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.B = (oldPixel.B * (1.0 - opacity) + color.B * opacity);
                            ^
../src/cimage.cpp:426:28: warning: ‘oldPixel.sRGB8::G’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.G = (oldPixel.G * (1.0 - opacity) + color.G * opacity);
                            ^
../src/cimage.cpp:425:28: warning: ‘oldPixel.sRGB8::R’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.R = (oldPixel.R * (1.0 - opacity) + color.R * opacity);
                            ^
../src/cimage.cpp: In member function ‘void cImage::AntiAliasedPoint(double, double, float, sRGB8, double, int)’:
../src/cimage.cpp:427:28: warning: ‘oldPixel.sRGB8::B’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.B = (oldPixel.B * (1.0 - opacity) + color.B * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::B’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:426:28: warning: ‘oldPixel.sRGB8::G’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.G = (oldPixel.G * (1.0 - opacity) + color.G * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::G’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:425:28: warning: ‘oldPixel.sRGB8::R’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.R = (oldPixel.R * (1.0 - opacity) + color.R * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::R’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:427:28: warning: ‘oldPixel.sRGB8::B’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.B = (oldPixel.B * (1.0 - opacity) + color.B * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::B’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:426:28: warning: ‘oldPixel.sRGB8::G’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.G = (oldPixel.G * (1.0 - opacity) + color.G * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::G’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:425:28: warning: ‘oldPixel.sRGB8::R’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.R = (oldPixel.R * (1.0 - opacity) + color.R * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::R’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:427:28: warning: ‘oldPixel.sRGB8::B’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.B = (oldPixel.B * (1.0 - opacity) + color.B * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::B’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:426:28: warning: ‘oldPixel.sRGB8::G’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.G = (oldPixel.G * (1.0 - opacity) + color.G * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::G’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:425:28: warning: ‘oldPixel.sRGB8::R’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.R = (oldPixel.R * (1.0 - opacity) + color.R * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::R’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:427:28: warning: ‘oldPixel.sRGB8::B’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.B = (oldPixel.B * (1.0 - opacity) + color.B * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::B’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:426:28: warning: ‘oldPixel.sRGB8::G’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.G = (oldPixel.G * (1.0 - opacity) + color.G * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::G’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:425:28: warning: ‘oldPixel.sRGB8::R’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.R = (oldPixel.R * (1.0 - opacity) + color.R * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::R’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp: In member function ‘void cImage::AntiAliasedLine(double, double, double, double, float, float, sRGB8, double, int)’:
../src/cimage.cpp:427:28: warning: ‘oldPixel.sRGB8::B’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.B = (oldPixel.B * (1.0 - opacity) + color.B * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::B’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:426:28: warning: ‘oldPixel.sRGB8::G’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.G = (oldPixel.G * (1.0 - opacity) + color.G * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::G’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:425:28: warning: ‘oldPixel.sRGB8::R’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.R = (oldPixel.R * (1.0 - opacity) + color.R * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::R’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:427:28: warning: ‘oldPixel.sRGB8::B’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.B = (oldPixel.B * (1.0 - opacity) + color.B * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::B’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:426:28: warning: ‘oldPixel.sRGB8::G’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.G = (oldPixel.G * (1.0 - opacity) + color.G * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::G’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:425:28: warning: ‘oldPixel.sRGB8::R’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.R = (oldPixel.R * (1.0 - opacity) + color.R * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::R’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp: In member function ‘void cImage::CircleBorder(double, double, float, double, sRGB8, double, double, int)’:
../src/cimage.cpp:427:28: warning: ‘oldPixel.sRGB8::B’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.B = (oldPixel.B * (1.0 - opacity) + color.B * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::B’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:426:28: warning: ‘oldPixel.sRGB8::G’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.G = (oldPixel.G * (1.0 - opacity) + color.G * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::G’ was declared here
   sRGB8 oldPixel;
         ^
../src/cimage.cpp:425:28: warning: ‘oldPixel.sRGB8::R’ may be used uninitialized in this function [-Wmaybe-uninitialized]
   newPixel.R = (oldPixel.R * (1.0 - opacity) + color.R * opacity);
                            ^
../src/cimage.cpp:419:9: note: ‘oldPixel.sRGB8::R’ was declared here
   sRGB8 oldPixel;
         ^
Finished building: ../src/cimage.cpp
 
Building file: ../src/common_math.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/common_math.d" -MT"src/common_math.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/common_math.o" "../src/common_math.cpp"
Finished building: ../src/common_math.cpp
 
Building file: ../src/database.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/database.d" -MT"src/database.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/database.o" "../src/database.cpp"
Finished building: ../src/database.cpp
 
Building file: ../src/files.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/files.d" -MT"src/files.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/files.o" "../src/files.cpp"
In file included from ../src/Render3D.cpp:32:0:
../src/shaders.h: In function ‘void* MainThread(void*)’:
../src/shaders.h:33:8: warning: ‘shaderInputData.sShaderInputData::lastDist’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 struct sShaderInputData
        ^
../src/Render3D.cpp:486:25: note: ‘shaderInputData.sShaderInputData::lastDist’ was declared here
        sShaderInputData shaderInputData;
                         ^
In file included from ../src/Render3D.cpp:32:0:
../src/shaders.h:33:8: warning: ‘shaderInputData.sShaderInputData::vectorsAround’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 struct sShaderInputData
        ^
../src/Render3D.cpp:486:25: note: ‘shaderInputData.sShaderInputData::vectorsAround’ was declared here
        sShaderInputData shaderInputData;
                         ^
In file included from ../src/Render3D.cpp:32:0:
../src/shaders.h:33:8: warning: ‘shaderInputData.sShaderInputData::vectorsCount’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 struct sShaderInputData
        ^
../src/Render3D.cpp:486:25: note: ‘shaderInputData.sShaderInputData::vectorsCount’ was declared here
        sShaderInputData shaderInputData;
                         ^
In file included from ../src/Render3D.cpp:32:0:
../src/shaders.h:33:8: warning: ‘shaderInputData.sShaderInputData::envMappingTexture’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 struct sShaderInputData
        ^
../src/Render3D.cpp:486:25: note: ‘shaderInputData.sShaderInputData::envMappingTexture’ was declared here
        sShaderInputData shaderInputData;
                         ^
In file included from ../src/Render3D.cpp:32:0:
../src/shaders.h:33:8: warning: ‘shaderInputData.sShaderInputData::depth’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 struct sShaderInputData
        ^
../src/Render3D.cpp:486:25: note: ‘shaderInputData.sShaderInputData::depth’ was declared here
        sShaderInputData shaderInputData;
                         ^
In file included from ../src/Render3D.cpp:32:0:
../src/shaders.h:33:8: warning: ‘shaderInputData.sShaderInputData::stepBuff’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 struct sShaderInputData
        ^
../src/Render3D.cpp:486:25: note: ‘shaderInputData.sShaderInputData::stepBuff’ was declared here
        sShaderInputData shaderInputData;
                         ^
In file included from ../src/Render3D.cpp:32:0:
../src/shaders.h:33:8: warning: ‘shaderInputData.sShaderInputData::stepCount’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 struct sShaderInputData
        ^
../src/Render3D.cpp:486:25: note: ‘shaderInputData.sShaderInputData::stepCount’ was declared here
        sShaderInputData shaderInputData;
                         ^
In file included from ../src/Render3D.cpp:32:0:
../src/shaders.h:33:8: warning: ‘shaderInputData.sShaderInputData::objectType’ may be used uninitialized in this function [-Wmaybe-uninitialized]
 struct sShaderInputData
        ^
../src/Render3D.cpp:486:25: note: ‘shaderInputData.sShaderInputData::objectType’ was declared here
        sShaderInputData shaderInputData;
                         ^
Finished building: ../src/files.cpp
 
Building file: ../src/fractal.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/fractal.d" -MT"src/fractal.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/fractal.o" "../src/fractal.cpp"
Finished building: ../src/callbacks.cpp
 
Building file: ../src/image.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/image.d" -MT"src/image.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/image.o" "../src/image.cpp"
../src/image.cpp: In function ‘void PostRendering_SSAO(cImage*, double, int, enumPerspectiveType, bool)’:
../src/image.cpp:459:15: warning: ‘GThread* g_thread_create(GThreadFunc, gpointer, gboolean, GError**)’ is deprecated (declared at /usr/include/glib-2.0/glib/deprecated/gthread.h:100): Use 'g_thread_new' instead [-Wdeprecated-declarations]
   Thread[i] = g_thread_create((GThreadFunc) ThreadSSAO, &thread_param[i], TRUE, &err[i]);
               ^
../src/image.cpp:459:88: warning: ‘GThread* g_thread_create(GThreadFunc, gpointer, gboolean, GError**)’ is deprecated (declared at /usr/include/glib-2.0/glib/deprecated/gthread.h:100): Use 'g_thread_new' instead [-Wdeprecated-declarations]
   Thread[i] = g_thread_create((GThreadFunc) ThreadSSAO, &thread_param[i], TRUE, &err[i]);
                                                                                        ^
Finished building: ../src/image.cpp
 
Building file: ../src/interface.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/interface.d" -MT"src/interface.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/interface.o" "../src/interface.cpp"
Finished building: ../src/Render3D.cpp
 
Building file: ../src/morph.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/morph.d" -MT"src/morph.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/morph.o" "../src/morph.cpp"
Finished building: ../src/morph.cpp
 
Building file: ../src/primitives.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/primitives.d" -MT"src/primitives.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/primitives.o" "../src/primitives.cpp"
Finished building: ../src/primitives.cpp
 
Building file: ../src/settings.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/settings.d" -MT"src/settings.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/settings.o" "../src/settings.cpp"
../src/interface.cpp: In function ‘void CreateInterface(sParamRender*)’:
../src/interface.cpp:3198:59: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings]
  if(LoadAppSettings("mandelbulber_ocl_settings", appParams))
                                                           ^
../src/interface.cpp: In function ‘matrix33 RotMatrix2matrix33(CRotationMatrix)’:
../src/interface.cpp:3868:61: warning: narrowing conversion of ‘matrix.CMatrix33::m11’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
  rot33.m1 = (cl_float3){{matrix.m11, matrix.m12, matrix.m13}};
                                                             ^
../src/interface.cpp:3868:61: warning: narrowing conversion of ‘matrix.CMatrix33::m12’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
../src/interface.cpp:3868:61: warning: narrowing conversion of ‘matrix.CMatrix33::m13’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
../src/interface.cpp:3869:61: warning: narrowing conversion of ‘matrix.CMatrix33::m21’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
  rot33.m2 = (cl_float3){{matrix.m21, matrix.m22, matrix.m23}};
                                                             ^
../src/interface.cpp:3869:61: warning: narrowing conversion of ‘matrix.CMatrix33::m22’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
../src/interface.cpp:3869:61: warning: narrowing conversion of ‘matrix.CMatrix33::m23’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
../src/interface.cpp:3870:61: warning: narrowing conversion of ‘matrix.CMatrix33::m31’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
  rot33.m3 = (cl_float3){{matrix.m31, matrix.m32, matrix.m33}};
                                                             ^
../src/interface.cpp:3870:61: warning: narrowing conversion of ‘matrix.CMatrix33::m32’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
../src/interface.cpp:3870:61: warning: narrowing conversion of ‘matrix.CMatrix33::m33’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
../src/interface.cpp: In function ‘cl_float3 CVector2float3(CVector3)’:
../src/interface.cpp:3876:56: warning: narrowing conversion of ‘vect.CVector3::x’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
  cl_float3 vect2 = (cl_float3){{vect.x, vect.y, vect.z}};
                                                        ^
../src/interface.cpp:3876:56: warning: narrowing conversion of ‘vect.CVector3::y’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
../src/interface.cpp:3876:56: warning: narrowing conversion of ‘vect.CVector3::z’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
../src/interface.cpp: In function ‘cl_float3 sRGB2float3(sRGB, double)’:
../src/interface.cpp:3882:40: warning: narrowing conversion of ‘((double)colour.sRGB::R / factor)’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
  cl_float3 col = (cl_float3){{colour.R / factor, colour.G / factor, colour.B / factor}};
                                        ^
../src/interface.cpp:3882:59: warning: narrowing conversion of ‘((double)colour.sRGB::G / factor)’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
  cl_float3 col = (cl_float3){{colour.R / factor, colour.G / factor, colour.B / factor}};
                                                           ^
../src/interface.cpp:3882:78: warning: narrowing conversion of ‘((double)colour.sRGB::B / factor)’ from ‘double’ to ‘cl_float {aka float}’ inside { } is ill-formed in C++11 [-Wnarrowing]
  cl_float3 col = (cl_float3){{colour.R / factor, colour.G / factor, colour.B / factor}};
                                                                              ^
Finished building: ../src/fractal.cpp
 
Building file: ../src/shaders.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/shaders.d" -MT"src/shaders.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/shaders.o" "../src/shaders.cpp"
../src/shaders.cpp: In function ‘CVector3 CalculateNormals(sShaderInputData)’:
../src/shaders.cpp:716:10: warning: unused variable ‘result2’ [-Wunused-variable]
   double result2;
          ^
Finished building: ../src/shaders.cpp
 
Building file: ../src/texture.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/texture.d" -MT"src/texture.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/texture.o" "../src/texture.cpp"
Finished building: ../src/settings.cpp
 
Building file: ../src/timeline.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/timeline.d" -MT"src/timeline.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/timeline.o" "../src/timeline.cpp"
Finished building: ../src/texture.cpp
 
Building file: ../src/undo.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/undo.d" -MT"src/undo.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/undo.o" "../src/undo.cpp"
Finished building: ../src/undo.cpp
 
Building file: ../src/cl_support.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/cl_support.d" -MT"src/cl_support.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/cl_support.o" "../src/cl_support.cpp"
Finished building: ../src/timeline.cpp
 
Building file: ../src/netrender.cpp
Invoking: GCC C++ Compiler
g++ -DCLSUPPORT -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -O3 -ffast-math -Wall -c -fmessage-length=0 `pkg-config --cflags gtk+-2.0 gthread-2.0;` -MMD -MP -MF"src/netrender.d" -MT"src/netrender.d" -DCL_USE_DEPRECATED_OPENCL_1_1_APIS  -o"src/netrender.o" "../src/netrender.cpp"
Finished building: ../src/interface.cpp
 
../src/cl_support.cpp: In member function ‘void CclSupport::SSAORender(cImage*, GtkWidget*)’:
../src/cl_support.cpp:1003:66: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
   if (workGroupSizeMultiplier > width * height / workGroupSize / 8) workGroupSizeMultiplier = width * height / workGroupSize / 8;
                                                                  ^
../src/cl_support.cpp:1009:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
   if (stepSize > pixelsLeft)
                  ^
../src/cl_support.cpp: In member function ‘void CclSupport::DOFRender(cImage*, GtkWidget*)’:
../src/cl_support.cpp:1260:66: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
   if (workGroupSizeMultiplier > width * height / workGroupSize / 8) workGroupSizeMultiplier = width * height / workGroupSize / 8;
                                                                  ^
../src/cl_support.cpp:1266:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
   if (stepSize > pixelsLeft)
                  ^
Finished building: ../src/netrender.cpp
 
Finished building: ../src/cl_support.cpp
 
Building target: mandelbulber-opencl
Invoking: GCC C++ Linker
g++ -o"mandelbulber-opencl" -L/usr/lib/x86_64-linux-gnu/ -DCL_USE_DEPRECATED_OPENCL_1_1_APIS -DCL_USE_DEPRECATED_OPENCL_1_1_APIS    ./src/Render3D.o ./src/algebra.o ./src/callbacks.o ./src/cimage.o ./src/common_math.o ./src/database.o ./src/files.o ./src/fractal.o ./src/image.o ./src/interface.o ./src/morph.o ./src/primitives.o ./src/settings.o ./src/shaders.o ./src/texture.o ./src/timeline.o ./src/undo.o ./src/cl_support.o ./src/netrender.o  -lgthread-2.0 -lglib-2.0 -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lgio-2.0 -lpangoft2-1.0 -lpangocairo-1.0 -lgdk_pixbuf-2.0 -lcairo -lpango-1.0 -lfreetype -lfontconfig -lgobject-2.0 -lgthread-2.0 -lglib-2.0 -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lgio-2.0 -lpangoft2-1.0 -lpangocairo-1.0 -lgdk_pixbuf-2.0 -lcairo -lpango-1.0 -lfreetype -lfontconfig -lgobject-2.0 -lrt -lpng -lOpenCL -ljpeg
Finished building target: mandelbulber-opencl
 
Mandelbulber-OpenCL installed successfully
to run please type mandelbulber-opencl or select from system menu
File /etc/OpenCL/vendors/nvidia.icd contains:
libnvidia-opencl.so.1

command find /usr -name libnvidia-opencl.so* returns:
Code:
/usr/lib/libnvidia-opencl.so.1
/usr/lib/libnvidia-opencl.so
/usr/lib/libnvidia-opencl.so.340.32

I have installed:
Code:
opencl-headers 1.1.20110526-1
opencl-nvidia 340.32-1
nvidia 340.32-1
nvidia-settings 340.32-1
nvidia-utils 340.32-1

My kernel is:
Linux kaos-desktop 3.15.10-1 #1 SMP PREEMPT Thu Aug 14 19:20:47 UTC 2014 x86_64 GNU/Linux

My OS is KaOSx Linux

My GPU is:
VGA compatible controller: NVIDIA Corporation GF108 [GeForce GT 630] (rev a1)

My CPU is:
AMD Athlon(tm) 64 X2 Dual Core Processor 4400+

Any idea why I cannot enable opencl?
Logged
aario
Forums Newbie
*
Posts: 7


« Reply #1 on: September 07, 2014, 07:00:40 PM »

Please friends. If you have any idea why I cannot enable open cl take 1 minute and put a comment. Thanks in advance.
Logged
quaz0r
Fractal Molossus
**
Posts: 652



« Reply #2 on: September 08, 2014, 06:12:18 AM »

this post shouldnt be in the releases section... at a glance it looks like you got mandelbulber installed ok and nvidia-drivers is the only other thing you need.  whenever people have trouble making opencl work they think they need to install a bunch of crap but all you actually need is to install nvidia drivers which installs the nvidia opencl library, so make sure you didnt overwrite anything nvidia installs with some extraneous thing.  is that 630 too cheesy of a card to even run opencl maybe?
« Last Edit: September 08, 2014, 06:14:04 AM by quaz0r » Logged
aario
Forums Newbie
*
Posts: 7


« Reply #3 on: September 08, 2014, 07:52:00 AM »

this post shouldnt be in the releases section... at a glance it looks like you got mandelbulber installed ok and nvidia-drivers is the only other thing you need.  whenever people have trouble making opencl work they think they need to install a bunch of crap but all you actually need is to install nvidia drivers which installs the nvidia opencl library, so make sure you didnt overwrite anything nvidia installs with some extraneous thing.  is that 630 too cheesy of a card to even run opencl maybe?

Thank you very much for the reply. Where do you suggest to be better for this topic? I searched around and found this one the closest.
I installed nvidia-340 which was in my distro the driver for the graphic card. It is also the proprietary driver. Do you mean installing binary driver files from the nvidia website?

More info:

Code:
[aario@kaos-desktop aario-kaos-home]$ cat /etc/X11/xorg.conf
# nvidia-xconfig: X configuration file generated by nvidia-xconfig
# nvidia-xconfig:  version 340.32  (buildmeister@swio-display-x64-rhel04-01)  Tue Aug  5 21:15:33 PDT 2014


Section "ServerLayout"
    Identifier     "Layout0"
    Screen      0  "Screen0" 0 0
    InputDevice    "Keyboard0" "CoreKeyboard"
    InputDevice    "Mouse0" "CorePointer"
EndSection

Section "Files"
EndSection

Section "InputDevice"

    # generated from default
    Identifier     "Mouse0"
    Driver         "mouse"
    Option         "Protocol" "auto"
    Option         "Device" "/dev/psaux"
    Option         "Emulate3Buttons" "no"
    Option         "ZAxisMapping" "4 5"
EndSection

Section "InputDevice"

    # generated from default
    Identifier     "Keyboard0"
    Driver         "kbd"
EndSection

Section "Monitor"
    Identifier     "Monitor0"
    VendorName     "Unknown"
    ModelName      "Unknown"
    HorizSync       28.0 - 33.0
    VertRefresh     43.0 - 72.0
    Option         "DPMS"
EndSection                                                                                                                                                                                              
                                                                                                                                                                                                        
Section "Device"                                                                                                                                                                                        
    Identifier     "Device0"                                                                                                                                                                            
    Driver         "nvidia"                                                                                                                                                                              
    VendorName     "NVIDIA Corporation"                                                                                                                                                                  
EndSection                                                                                                                                                                                              
                                                                                                                                                                                                        
Section "Screen"                                                                                                                                                                                        
    Identifier     "Screen0"                                                                                                                                                                            
    Device         "Device0"                                                                                                                                                                            
    Monitor        "Monitor0"                                                                                                                                                                            
    DefaultDepth    24                                                                                                                                                                                  
    SubSection     "Display"                                                                                                                                                                            
        Depth       24
    EndSubSection
EndSection
Code:
[aario@kaos-desktop aario-kaos-home]$ lsmod | grep -i nvidia
nvidia              10490124  39
drm                   240310  3 nvidia
i2c_core               39280  3 drm,nvidia,i2c_nforce2
Code:
[aario@kaos-desktop aario-kaos-home]$ glxinfo
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_multisample, GLX_EXT_buffer_age,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_delay_before_swap,
    GLX_NV_float_buffer, GLX_NV_multisample_coverage, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image,
    GLX_NV_delay_before_swap, GLX_NV_float_buffer,
    GLX_NV_multisample_coverage, GLX_NV_present_video, GLX_NV_swap_group,
    GLX_NV_video_capture, GLX_NV_video_out, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_delay_before_swap,
    GLX_NV_float_buffer, GLX_NV_multisample_coverage, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 630/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 340.32
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_multi_draw_indirect, GL_ARB_ES2_compatibility,
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
    GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
    GL_ARB_compute_shader, GL_ARB_compute_variable_group_size,
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_gpu_shader5,
    GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
    GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
    GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
    GL_ARB_shader_objects, GL_ARB_shader_precision,
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
    GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_texture,
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
    GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
    GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
    GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
    GL_ARB_texture_stencil8, GL_ARB_texture_storage,
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
    GL_ATI_texture_float, GL_ATI_texture_mirror_once,
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
    GL_EXT_import_sync_object, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
    GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color,
    GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix,
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB,
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
    GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
    GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_EXT_vertex_attrib_64bit, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
    GL_KHR_debug, GL_KTX_buffer_region, GL_NVX_conditional_render,
    GL_NVX_gpu_memory_info, GL_NV_ES1_1_compatibility,
    GL_NV_ES3_1_compatibility, GL_NV_bindless_multi_draw_indirect,
    GL_NV_bindless_multi_draw_indirect_count, GL_NV_blend_equation_advanced,
    GL_NV_blend_square, GL_NV_compute_program5, GL_NV_conditional_render,
    GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
    GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_explicit_multisample,
    GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
    GL_NV_fragment_program, GL_NV_fragment_program2,
    GL_NV_fragment_program_option, GL_NV_framebuffer_multisample_coverage,
    GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_gpu_program4_1,
    GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended,
    GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
    GL_NV_light_max_exponent, GL_NV_multisample_coverage,
    GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
    GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
    GL_NV_parameter_buffer_object2, GL_NV_path_rendering,
    GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
    GL_NV_register_combiners, GL_NV_register_combiners2,
    GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
    GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object,
    GL_NV_shader_thread_group, GL_NV_texgen_reflection, GL_NV_texture_barrier,
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
    GL_NV_texture_expand_normal, GL_NV_texture_multisample,
    GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
    GL_NV_texture_shader3, GL_NV_transform_feedback,
    GL_NV_transform_feedback2, GL_NV_vdpau_interop, GL_NV_vertex_array_range,
    GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
    GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_NV_vertex_program2,
    GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_S3_s3tc,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
    GL_SGIX_shadow, GL_SUN_slice_accum

OpenGL version string: 4.4.0 NVIDIA 340.32
OpenGL shading language version string: 4.40 NVIDIA via Cg compiler
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
    GL_AMD_multi_draw_indirect, GL_ARB_ES2_compatibility,
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
    GL_ARB_color_buffer_float, GL_ARB_compatibility,
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
    GL_ARB_compute_variable_group_size, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_debug_output,
    GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_gpu_shader5,
    GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
    GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
    GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
    GL_ARB_shader_objects, GL_ARB_shader_precision,
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
    GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_texture,
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
    GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
    GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
    GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
    GL_ARB_texture_stencil8, GL_ARB_texture_storage,
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
    GL_ATI_texture_float, GL_ATI_texture_mirror_once,
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
    GL_EXT_import_sync_object, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
    GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color,
    GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix,
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB,
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
    GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
    GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_EXT_vertex_attrib_64bit, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
    GL_KHR_debug, GL_KTX_buffer_region, GL_NVX_conditional_render,
    GL_NVX_gpu_memory_info, GL_NV_ES1_1_compatibility,
    GL_NV_ES3_1_compatibility, GL_NV_bindless_multi_draw_indirect,
    GL_NV_bindless_multi_draw_indirect_count, GL_NV_blend_equation_advanced,
    GL_NV_blend_square, GL_NV_compute_program5, GL_NV_conditional_render,
    GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
    GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_explicit_multisample,
    GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
    GL_NV_fragment_program, GL_NV_fragment_program2,
    GL_NV_fragment_program_option, GL_NV_framebuffer_multisample_coverage,
    GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_gpu_program4_1,
    GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended,
    GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
    GL_NV_light_max_exponent, GL_NV_multisample_coverage,
    GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
    GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
    GL_NV_parameter_buffer_object2, GL_NV_path_rendering,
    GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
    GL_NV_register_combiners, GL_NV_register_combiners2,
    GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
    GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object,
    GL_NV_shader_thread_group, GL_NV_texgen_reflection, GL_NV_texture_barrier,
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
    GL_NV_texture_expand_normal, GL_NV_texture_multisample,
    GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
    GL_NV_texture_shader3, GL_NV_transform_feedback,
    GL_NV_transform_feedback2, GL_NV_vdpau_interop, GL_NV_vertex_array_range,
    GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
    GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_NV_vertex_program2,
    GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_S3_s3tc,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
    GL_SGIX_shadow, GL_SUN_slice_accum

OpenGL ES profile version string: OpenGL ES 3.1 NVIDIA 340.32 340.32
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
    GL_EXT_blend_minmax, GL_EXT_color_buffer_float,
    GL_EXT_color_buffer_half_float, GL_EXT_copy_image, GL_EXT_debug_label,
    GL_EXT_draw_buffers_indexed, GL_EXT_frag_depth,
    GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5,
    GL_EXT_map_buffer_range, GL_EXT_occlusion_query_boolean,
    GL_EXT_robustness, GL_EXT_sRGB, GL_EXT_sRGB_write_control,
    GL_EXT_separate_shader_objects, GL_EXT_shader_implicit_conversions,
    GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks,
    GL_EXT_shadow_samplers, GL_EXT_tessellation_point_size,
    GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp,
    GL_EXT_texture_buffer, GL_EXT_texture_compression_dxt1,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map_array,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
    GL_EXT_texture_rg, GL_EXT_texture_sRGB_decode, GL_EXT_texture_storage,
    GL_EXT_texture_view, GL_EXT_unpack_subimage,
    GL_KHR_blend_equation_advanced, GL_KHR_debug, GL_NV_bgr,
    GL_NV_blend_equation_advanced, GL_NV_copy_buffer, GL_NV_copy_image,
    GL_NV_draw_buffers, GL_NV_draw_instanced, GL_NV_draw_texture,
    GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments,
    GL_NV_framebuffer_blit, GL_NV_framebuffer_multisample,
    GL_NV_generate_mipmap_sRGB, GL_NV_instanced_arrays,
    GL_NV_non_square_matrices, GL_NV_occlusion_query_samples,
    GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear,
    GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth,
    GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_NV_sRGB_formats,
    GL_NV_shadow_samplers_array, GL_NV_shadow_samplers_cube,
    GL_NV_texture_array, GL_NV_texture_border_clamp,
    GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc,
    GL_NV_texture_compression_s3tc_update, GL_NV_timer_query,
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth32,
    GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
    GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
    GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables,
    GL_OES_shader_image_atomic, GL_OES_shader_multisample_interpolation,
    GL_OES_standard_derivatives, GL_OES_texture_float,
    GL_OES_texture_float_linear, GL_OES_texture_half_float,
    GL_OES_texture_half_float_linear, GL_OES_texture_npot,
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
    GL_OES_vertex_array_object, GL_OES_vertex_half_float

228 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x021 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x022 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x024 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x025 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
0x026 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
0x027 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x028 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
0x029 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
0x02a 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
.
.
.

Code:
[aario@kaos-desktop aario-kaos-home]$ pacman -Ql opencl-headers
opencl-headers /usr/
opencl-headers /usr/include/
opencl-headers /usr/include/CL/
opencl-headers /usr/include/CL/cl.h
opencl-headers /usr/include/CL/cl.hpp
opencl-headers /usr/include/CL/cl_ext.h
opencl-headers /usr/include/CL/cl_gl.h
opencl-headers /usr/include/CL/cl_gl_ext.h
opencl-headers /usr/include/CL/cl_platform.h
opencl-headers /usr/include/CL/opencl.h
opencl-headers /usr/share/
opencl-headers /usr/share/licenses/
opencl-headers /usr/share/licenses/opencl-headers/
opencl-headers /usr/share/licenses/opencl-headers/LICENSE
[aario@kaos-desktop aario-kaos-home]$ pacman -Ql opencl-nvidia
opencl-nvidia /etc/
opencl-nvidia /etc/OpenCL/
opencl-nvidia /etc/OpenCL/vendors/
opencl-nvidia /etc/OpenCL/vendors/nvidia.icd
opencl-nvidia /usr/
opencl-nvidia /usr/lib/
opencl-nvidia /usr/lib/libnvidia-compiler.so
opencl-nvidia /usr/lib/libnvidia-compiler.so.340.32
opencl-nvidia /usr/lib/libnvidia-opencl.so
opencl-nvidia /usr/lib/libnvidia-opencl.so.1
opencl-nvidia /usr/lib/libnvidia-opencl.so.340.32
« Last Edit: September 08, 2014, 08:38:37 AM by aario » Logged
taurus
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Posts: 1175



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« Reply #4 on: September 08, 2014, 10:46:15 AM »


...Where do you suggest to be better for this topic? I searched around and found this one the closest...


I'd suggest http://www.fractalforums.com/bug-reporting-b231/
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when life offers you a lemon, get yourself some salt and tequila!
aario
Forums Newbie
*
Posts: 7


« Reply #5 on: September 08, 2014, 11:02:43 AM »


So I have created a new topic here:
http://www.fractalforums.com/bug-reporting-b231/problem-enabling-open-cl-t19907/

Dear Moderators,
Please remove current topic if necessary.
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