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Author Topic: Mandelbulber v2 - 2.02  (Read 4233 times)
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Buddhi
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« on: November 16, 2014, 10:48:31 AM »

Mandelbulber v2 2.02

Free download (executables and source): http://sourceforge.net/projects/mandelbulber/
Website:       http://www.mandelbulber.com/

What is new?
- added importing of settings from old Mandelbulber (v1.21). It works in 95% cases.
- added 'legacy_coordinate_system' parameter to provide compatibility with old coordinate system (upside down)
- added primitive objects: box, sphere, plane, cylinder, torus, circle, rectangle, water. There is no limit for number of objects. All objects can be rotated around 3 axes and placed using mouse pointer
- added 'repeat' operator for all primitive objects and fractal
- added setting for position and rotation of the fractal
- added example setting files and 'Load example...' option
- added example textures to the package (for background, environment mapping and light maps for ambient occlusion effect)
- added crossplatform consistent random number generator based on the gsl library. See the README for new dependencies. This solution guarantee the same results under Linux and Windows (e.g. the same color palette)
- fixed bug: 'fractal_constant_factor' parameter was ignored
- fixed bug: glow effect used wrong color
- fixed bug: there was error in calculation of equirectangular projection
- fixed bug: corrected and updated list of required system packages
- fixed bug: there was wrong calculation of distance if "Iteration threshold mode" was enabled.
- fixed bug: preview was displayed even if settings weren't loaded successfully

As always every feedback is appreciated!

SVN repository: http://mandelbulber2.googlecode.com/svn/trunk/
This repository is available from Google Code: http://code.google.com/p/mandelbulber2/

Thanks to Sebastian for help in development
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mclarekin
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« Reply #1 on: November 16, 2014, 12:37:46 PM »

Even better smiley smiley smiley Like the two primitive example settings, lots of fun ahead

Thanks Buddhi!
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quaz0r
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« Reply #2 on: November 16, 2014, 03:49:13 PM »

sounds like a lot of good work  A Beer Cup
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mclarekin
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Posts: 1739



« Reply #3 on: November 17, 2014, 11:03:20 AM »

I'm still learning to navigate, but the rest is great

Favourite improvements would be the primitives:
 Multiple primitives
 Being able to move the primitives as a group (be great with animation later)
 Being able to rotate water effect
 Improved rotation controls for primitives

One thought is moving the RENDER and STOP buttons from Navigate to the render window as on my laptop screen they disappear out of view when I scroll down.

I attach an example of primitive grouping  and water effect turned vertical for anyone interested.

Thanks Buddhi



* Primitives V2.jpg (225.51 KB, 629x1065 - viewed 512 times.)
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reactorman
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« Reply #4 on: November 20, 2014, 11:28:58 AM »

Hey Buddi,

I'm on a networked computer now and really wanted to check this out.  Is there anyway I can get this past McAffee?  When I try to download and install, it says that it's a "Potentially Unwanted Program" and that it contains a virus, which I know it does not and it's also a VERY wanted program as well!  Would it be just the site that I'm downloading it from, or is it the program itself that's giving me problems?   sad


Jim  -  reactorman
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Buddhi
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« Reply #5 on: November 20, 2014, 05:11:26 PM »

This is a problem with many modern Antivirus programs. They flag all unknown software as potential viruses. You got message "Potentially Unwanted Program". It has "potential " word. It means that Antivirus don't know this application, but it doesn't mean that it had virus.
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reactorman
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« Reply #6 on: November 25, 2014, 09:05:13 PM »

Hey all,

I installed the latest version on my home computer and I got a few questions.  When you first start up the program, should a fractal show up?  All I have is the menu(s) on the left side of the screen and the right side is black.  I thought maybe that it doesn't start with a fractal, so I tried to load up an example.  Still, nothing shows up on the right side of the screen.  Is there suppose to be a "Render" button somewhere on the menu(s)?  If so, I can't seem to find it.  I do like the way the menu(s) are laid out and I believe; once I figure out what I'm doing wrong; that it will be significantly easier to operate than the older version.  Thanks for any and all replies!

Jim  -  reactorman

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Buddhi
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« Reply #7 on: November 25, 2014, 10:01:20 PM »

I
Hey all,
I installed the latest version on my home computer and I got a few questions.  When you first start up the program, should a fractal show up?  All I have is the menu(s) on the left side of the screen and the right side is black.  I thought maybe that it doesn't start with a fractal, so I tried to load up an example.  Still, nothing shows up on the right side of the screen.  Is there suppose to be a "Render" button somewhere on the menu(s)?  If so, I can't seem to find it.  I do like the way the menu(s) are laid out and I believe; once I figure out what I'm doing wrong; that it will be significantly easier to operate than the older version.

Could you send some screenshot and information what operating system so you use?
Has anybody else similar problem?
« Last Edit: November 25, 2014, 10:03:25 PM by Buddhi » Logged

mclarekin
Fractal Senior
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« Reply #8 on: November 25, 2014, 11:06:31 PM »

The QT interface took a bit of getting use to for me, this is how my screen looks after placing the menus. Under VIEW you can save the screen settings. RENDER is at the top of the NAVIGATION window (see top right) if I scroll down Navigation I lose it from view. And yes the screen is blank until you render, as the default Mandelbulb does not automatically render upon opening.


* screen.jpg (167.14 KB, 1365x720 - viewed 427 times.)
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reactorman
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« Reply #9 on: November 25, 2014, 11:13:51 PM »

Unfortunately, I got called into work and I'm on that dreaded networked computer that I can not even install the program on.  Ugh!  sad  Anyway, I greatly appreciate that screen shot you posted and I believe I know what the problem is.  Stupid me did not realize that you can scroll the screen horizontally.  DUH!  I'm sure that's what the problem is because I never saw any of the menu(s) on the right side of the screen.  Thanks for all of your help!


Jim  -  reactorman
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mclarekin
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« Reply #10 on: November 26, 2014, 12:05:05 AM »

No cannot scroll horizontally,  the horizontal bar you see in the screenshot is for showing the render progress.

I  had trouble getting use to the QT interface , required some " trial and error". From memory you grab the menus and move them about. There are five : Navigation, Fractal, Rendering engine, Effects, and Image adjustment. I grabbed Navigation and dropped it to the right of the render window, then under View  chose "Save window state" to make it the default on opening.

As an aside, note that the Render window zoom default is Zoom 100% rather than Fit To Window.
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reactorman
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« Reply #11 on: November 26, 2014, 01:13:17 AM »

Oh ok.  I'll have to check it out once I get home.  From how you had it, I thought there was suppose to be menu(s) on the right side.  I didn't know that you had placed them there.  I'll give an update once I get home.  I've got 2 computers and only installed on one of them.  One has Windows 7 as the OS and the other has Vista; yeah, I know!  Anyway, thanks for your input and I'll try to see if I do indeed have all of the menu(s) that it's suppose to have.  Thanks!


Jim  -  reactorman
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reactorman
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« Reply #12 on: November 26, 2014, 07:50:51 PM »

Ok, I think something must be wrong.  You said there should be 5 windows.  Somehow or another, I only have 4:  Image Adjustment, Effects, Rendering Engine, and Fractal.  None of which have a "Render" or "Calculate" button.  I don't seem to have a "Navigation" window.  Is it possible that I did not install it correctly?  I'd made a snapshot of the screen, but I'm not sure how to do that.


Jim  -  reactorman
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reactorman
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« Reply #13 on: November 26, 2014, 08:02:15 PM »

Nevermind my last post, I finally found the "Navigation" window!


Jim  -  reactorman
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Buddhi
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« Reply #14 on: November 26, 2014, 10:39:00 PM »

Thanks to your feedback, I have just done some changes (they will be in Mandelbulber 2.03):
- reduced all margins and spacing to have better access to interface on smaller screen resolutions
- added automatic tabify (stack) of dock widgets when application is started first time. This will reduce mess in interface at the beginning
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