Logo by Dinkydau - Contribute your own Logo!
News: Check out the originating "3d Mandelbulb" thread here
 
*
Welcome, Guest. Please login or register. December 21, 2014, 11:37:50 AM


Login with username, password and session length



Pages: 1 2 3 [4]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Mandelbulber 1.11  (Read 6347 times)
0 Members and 1 Guest are viewing this topic.
Mrz00m
Conqueror
*******
Posts: 128


« Reply #45 on: February 25, 2012, 06:31:33 PM »

it could be an issue of upgrading amd drivers and installing the amd opencl sdk. i dont know if there was an error message it would be easier to know.
Logged
taurus
Fractal Schemer
****
Posts: 1001



profile.php?id=1339106810
WWW
« Reply #46 on: February 25, 2012, 07:24:57 PM »

it could be an issue of upgrading amd drivers and installing the amd opencl sdk. i dont know if there was an error message it would be easier to know.
could be. the current catalyst driver (12.x) is not compatible with the current open cl sdk. i won't try before i have finished my current animation. someone else is needed as pioneer...
i'd be pleased!
Logged

when life offers you a lemon, get yourself some salt and tequila!
GeToChKn
Guest
« Reply #47 on: February 25, 2012, 07:27:13 PM »

Downgrading my drivers to 11.12 and install the AMD OpenCL SDK Kit as I type this, so I'll see what happens.
Logged
Mrz00m
Conqueror
*******
Posts: 128


« Reply #48 on: February 26, 2012, 04:29:01 PM »

to be honest the open CL on this version of mdblbr is only a proof of concept, it couldnt yet replace the CPU version, it only has 4 formulas, that are not totally tuned up, it cam make very cool results... if you have a 6x amd processor, then you will be going almost as fast as the GPU for high res. The openCL formulas are quite easy to write though, if i knew anything about coding i would have tried to help buddy tune and write the formulas from his program. depending on the annotation being usable of course!
Logged
GeToChKn
Guest
« Reply #49 on: February 26, 2012, 11:30:21 PM »

Ya, still doesn't seem to work.  I'll stick with the 64bit version for now.  Just the geek in me wanted to try it.  lol.  It's not like I have a top of the line card or 3 of them in sli/crossfire anyways.  Then, it may really take off having 3 dual-gpu cards.
Logged
Mrz00m
Conqueror
*******
Posts: 128


« Reply #50 on: February 28, 2012, 12:57:25 AM »

given the complexity of implementing openCL, It may have been equally easy to implement distributed computing instead... perhaps it would be as easy to code and then we could share processors.
Logged
GeToChKn
Guest
« Reply #51 on: February 28, 2012, 01:03:28 AM »

given the complexity of implementing openCL, It may have been equally easy to implement distributed computing instead... perhaps it would be as easy to code and then we could share processors.

Then I could use my GF's 4 cores at night.  lol.  Really, you can just save the param's and load it on another PC and set the frames to and from to render and use multiple PC's that way.  Having a client/server type of software could work but seems like a lot of work when doing what I said above would work the same, at least in my house.
Logged
Mrz00m
Conqueror
*******
Posts: 128


« Reply #52 on: March 12, 2012, 12:40:03 PM »

Seeing as there are masses of pixel shader effects for GPU that are the similar to photoshop effects for complex colors, reflections, animated textures, i wonder if there is a way to let the stream compute the basic colors and shapes of the fractals and then overlay some pixel shaders on top, like that you can have complicated GL colors and textures on top the more roughly compute fractal forms, abit like having a photoshop effect plug in, inside the fractal program.
Logged
Pages: 1 2 3 [4]   Go Down
  Print  
 
Jump to:  


Related Topics
Subject Started by Replies Views Last post
Mandelbulber 0.85 Mandelbulber Buddhi 6 1447 Last post July 25, 2010, 10:00:13 PM
by kram1032
Mandelbulber 0.93 Mandelbulber Buddhi 12 2569 Last post October 17, 2010, 03:19:15 PM
by Buddhi
mandelbulber Help & Support ramblerette 1 406 Last post October 18, 2010, 02:56:02 PM
by ramblerette
Mandelbulber 0.94 Mandelbulber « 1 2 » Buddhi 15 2938 Last post October 24, 2010, 09:36:01 AM
by Buddhi
Mandelbulber 0.99 Mandelbulber Buddhi 7 1152 Last post March 05, 2011, 10:56:36 AM
by Buddhi

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.354 seconds with 33 queries. (Pretty URLs adds 0.017s, 2q)