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Author Topic: Mandelbulber 1.10 - tile rendering  (Read 1423 times)
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Fractal Molossus
Posts: 704

« on: December 23, 2011, 04:47:51 PM »

Mandelbulber 1.10 - for Linux x86, Linux x64, Win32, Win64 and MacOS 32 and 64 bit

Open source program (GNU GPL) for rendering photo-realistic 3D fractals

Free download: http://sourceforge.net/projects/mandelbulber/
Website: http://sites.google.com/site/mandelbulber/
User manual: http://sites.google.com/site/mandelbulber/user-manual
Tutorial for creating animations: http://sites.google.com/site/mandelbulber/getting-started

New features in version 1.10:
- tile rendering (almost unlimited image resolution) -  Image is rendered tile by tile and saved into temporary binary files. After rendering it's compiled to PNG-16bit image and saved into mandelbulber/images folder.
- fixed bug: animated water woks now also in keyframe mode

SVN repository: http://mandelbulber.googlecode.com/svn/trunk/
This repository is available from Google Code: http://code.google.com/p/mandelbulber/

Mandelbulber is also available in Debian (testing - Wheezy) repository.

My gallery with images created using Mandelbulber: http://krzysztofmarczak.deviantart.com/gallery/

Posts: 36

« Reply #1 on: January 02, 2012, 10:46:50 PM »

Just got back in town. So excited to see this!

Jason Fletcher
Charles Hayden Planetarium
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