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Author Topic: rendering text into an image buffer in C++  (Read 1447 times)
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Posts: 135

« on: July 24, 2010, 04:49:44 AM »

Hi everyone!

I hope someone can help me out here.  I wrote my software in C++ on a Mac.  I want to render text graphically into an image buffer.

I'm willing to use X11 or anything else that would keep my program easily portable to *nix systems (I don't want to use any Apple specific libraries, frameworks, etc., at the moment.)

My image buffer is just an area of malloc'd memory that I write my fractal image data to then output using libtiff.

Any advice or insight would be greatly appreciated!
« Reply #1 on: July 30, 2010, 09:31:11 PM »

Posts: 135

« Reply #2 on: July 31, 2010, 03:58:22 AM »

Thanks for the reply.  I don't have any experience with doing this so I didn't know where to look.  I'll check it out!
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