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Author Topic: How to program / compile a formula e.g. the code in Mandelbulb3D?  (Read 1279 times)
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Forums Newbie
Posts: 6

« on: August 28, 2013, 05:34:46 PM »

How to program / compile a formula e.g. the code in Mandelbulb3D?  I have a formula programmed in Ultra Fractal, with a loop involving complex numbers and it works.  But I want to try it in Mandelbulb3D.
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Posts: 7044

formerly known as 'Trifox'

« Reply #1 on: August 28, 2013, 05:44:28 PM »

it is not as easy as in uf5, because mandelbulb solely uses hard-coded binary files for formula input, a c++ code might work, but best way actually is to use raw assembly code because you provide just a function with entry codes from the stack or access directy the processor register for parameter definition sad and hence mb3d is coded in delphi additional knowledge is required, in the forums just user darkbeam and the coder of the program itself are the only dudes to my knowledge able to code plugin formulas wink



divide and conquer - iterate and rule - chaos is No random!
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