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shader function or instruction cost (performance)
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TruthSerum
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19
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7432
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June 15, 2015, 05:48:17 PM
by TruthSerum
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Share your interesting mistakes
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fractower
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25
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3256
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December 22, 2011, 04:03:22 AM
by kronikel
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Simple anti aliasing / supersampling help!
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richardrosenman
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6
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2108
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April 15, 2011, 02:41:21 AM
by Softology
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simple code for mandelbox
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Owl
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10
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5620
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July 28, 2016, 12:57:34 PM
by faxingberlin
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Simple voxel renderer to try new formulas for 3d fractals
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no_gravity
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4
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2161
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September 16, 2011, 10:20:14 AM
by Syntopia
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Small trick for Ultra Fractal formulas/colourings
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David Makin
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1
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1396
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April 07, 2009, 01:25:48 AM
by David Makin
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Smooth colouring of convergent fractals
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zenzero-2001
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13
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3681
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July 21, 2011, 01:10:47 AM
by zenzero-2001
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smooth external angle of Mandelbrot set?
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billtavis
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27
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4563
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November 18, 2017, 10:12:56 PM
by Adam Majewski
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Smooth Histogram Rendering
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CalvinCreator
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5
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532
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March 13, 2017, 03:53:03 AM
by CalvinCreator
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Smooth iteration alternative - new ?
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David Makin
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6
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1566
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May 10, 2010, 02:23:36 AM
by reesej2
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Some Buddhabrot questions / techniques
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asimes
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12
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7730
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March 13, 2012, 05:00:36 PM
by ker2x
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Some questions about coding formulas and more
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smadar
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10
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715
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June 05, 2015, 09:11:31 AM
by smadar
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Some Ray Marched Voxel Worlds...
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glennmarshall
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3
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743
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September 12, 2013, 10:01:10 AM
by glennmarshall
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Source code: Mandelbrot, C#, OpenCL and OpenGL
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woronoi
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3
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1789
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November 16, 2016, 04:26:47 PM
by woronoi
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Speeding up Nebulabrot
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PurpleBlu3s
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7
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2764
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December 21, 2011, 01:45:01 AM
by ker2x
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speherical spiral;)))
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quaternion
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1
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506
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July 30, 2010, 09:35:06 PM
by quaternion
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Sphere inversion transformation in M3D
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JosLeys
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13
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580
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August 04, 2016, 06:30:40 AM
by mclarekin
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Sphere Tracing Shadows
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asimes
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5
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542
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December 06, 2014, 02:10:54 AM
by mclarekin
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std::complex and clang++
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element90
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6
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1309
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August 19, 2013, 07:20:00 PM
by hsmyers
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Stereoscopic rendering
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cbuchner1
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2
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1251
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March 26, 2010, 03:21:22 AM
by Duncan C
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