|
Subject  |
Started by |
Replies |
Views |
Last post |
| 0 Members and 4 Guests are viewing this board.
|
|
|
rdrand cpu instruction
|
ker2x
|
13
|
967
|
September 06, 2016, 08:28:00 AM
by ker2x
|
|
|
Real time Mandelbrot zoomer to 1e-6 in flash!
|
makc
|
13
|
2651
|
April 14, 2010, 01:41:28 AM
by makc
|
|
|
realtime zoom - positions of minibrots ?
|
cKleinhuis
|
12
|
4310
|
September 11, 2011, 11:51:52 PM
by Duncan C
|
|
|
Recommended books or other sources for fractal geometry algorithms
|
jmacclure
|
5
|
2373
|
May 06, 2015, 06:56:45 PM
by Adam Majewski
|
|
|
Regarding Ultrafractal 5
|
David Makin
|
2
|
1737
|
July 03, 2008, 11:21:30 AM
by cKleinhuis
|
|
|
Relationship between bailout and accuracy of analytical DE
|
David Makin
|
1
|
1469
|
April 08, 2010, 02:56:03 AM
by reesej2
|
|
|
rendering text into an image buffer in C++
|
aluminumstudios
|
2
|
1290
|
July 31, 2010, 03:58:22 AM
by aluminumstudios
|
|
|
Rendering the Mandelbrot set
|
JohnC
|
4
|
1854
|
March 27, 2008, 06:59:04 PM
by JohnC
|
|
|
Repeat an object finitely
|
tryptophan
|
3
|
674
|
April 15, 2013, 01:57:11 AM
by tryptophan
|
|
|
Requesting clarifications on the fractal flame algorithm
|
Sigillum Militum
|
6
|
2404
|
April 01, 2012, 03:04:53 PM
by David Makin
|
|
|
rod marching
|
willvarfar
|
14
|
1498
|
August 02, 2012, 10:42:16 AM
by willvarfar
|
|
|
Roll-your-own 64 or 128 bit fixed point math for Mandelbrot/Julia calculations?
|
Duncan C
|
4
|
5544
|
August 31, 2011, 12:21:58 PM
by real_het
|
|
|
rotate()
|
emrys
|
3
|
997
|
May 25, 2015, 07:50:06 PM
by emrys
|
|
|
roughness against aliasing
|
Jesse
|
3
|
1254
|
May 26, 2010, 10:50:56 PM
by Jesse
|
|
|
Sample code for shaded 3D fractal plots?
« 1 2 »
|
Duncan C
|
17
|
5635
|
November 12, 2007, 07:47:28 AM
by lycium
|
|
|
SDL2
|
marius
|
3
|
1217
|
July 23, 2013, 07:08:55 PM
by 3dickulus
|
|
|
separation between calcuation and colouring
|
claude
|
2
|
713
|
October 22, 2013, 08:53:36 PM
by claude
|
|
|
Series approximation for M set
« 1 2 »
|
skychurch
|
16
|
1442
|
May 09, 2017, 08:44:13 PM
by skychurch
|
|
|
Shader 2 coding
|
David Makin
|
10
|
2380
|
November 16, 2010, 09:13:36 PM
by David Makin
|
|
|
Shader 2 coding - render to a texture
|
David Makin
|
3
|
1857
|
January 31, 2011, 03:09:43 AM
by marius
|