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Anti-Aliasing using the distance esitmation formula... good idea?
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laser blaster
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5
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978
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March 29, 2013, 08:46:51 PM
by laser blaster
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Early success with creating zooms from high-res Mercator maps.
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Pauldelbrot
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6
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902
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April 01, 2013, 07:50:10 AM
by jehovajah
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Why are these artifacts happening?
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tryptophan
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8
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812
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April 04, 2013, 05:39:05 PM
by eiffie
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Is there a way to maintain a real distance field when modifying this fragment?
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tryptophan
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9
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842
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April 04, 2013, 11:14:50 PM
by Syntopia
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DE learning resources
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tryptophan
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2
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462
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April 06, 2013, 12:36:37 AM
by tryptophan
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Cool resource: emulated quad-precision floats in glsl
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laser blaster
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2
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1980
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April 06, 2013, 01:25:46 AM
by cKleinhuis
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global illumination (article)
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willvarfar
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6
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1489
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April 06, 2013, 05:28:14 PM
by eiffie
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How to program a mandel box ? Tutorial !
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flexiverse
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13
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2079
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April 13, 2013, 04:57:19 PM
by flexiverse
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GLSL vertex interpolation question/problem
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cKleinhuis
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4
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999
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April 14, 2013, 04:00:23 PM
by cKleinhuis
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Repeat an object finitely
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tryptophan
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3
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676
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April 15, 2013, 01:57:11 AM
by tryptophan
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WebGL for hosting GLSL
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willvarfar
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19
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3331
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April 15, 2013, 03:26:00 PM
by flexiverse
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Mixing Fractal IFS types shader
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tryptophan
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8
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1348
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April 15, 2013, 09:38:50 PM
by tryptophan
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Distance Estimated Menger Sponge Normal Calculation
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Geometrian
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27
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4560
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April 18, 2013, 11:54:08 AM
by kram1032
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Optimizations for rendering the M-set on GPU?
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laser blaster
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5
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911
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April 18, 2013, 10:58:07 PM
by cKleinhuis
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(non fractal) OpenCL programming example
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hobold
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10
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1392
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April 22, 2013, 11:36:50 PM
by flexiverse
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Distance Estimated Soft Shadow Banding Artifact
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Geometrian
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1
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1082
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May 05, 2013, 06:21:59 PM
by elphinstone
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opengl, order independent tranparency ?
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cKleinhuis
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13
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1373
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May 06, 2013, 11:20:35 PM
by cKleinhuis
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mandelbulb3D and CUDA
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scavenger
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12
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3053
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May 08, 2013, 01:25:50 PM
by elphinstone
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DE function for 'cloth draping' type deformation ?
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glennmarshall
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7
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950
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May 08, 2013, 11:50:50 PM
by glennmarshall
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Beveled cube distance function
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tryptophan
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7
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1120
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May 09, 2013, 08:32:38 PM
by tryptophan
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