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Author Topic: subdivide  (Read 3070 times)
Description: michael hansmeyer subdivide.
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quaternion
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« on: August 13, 2010, 08:31:42 PM »

i made it.
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quaternion
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« Reply #1 on: August 13, 2010, 10:51:14 PM »

prog in attachment.

* loop-subdivide.zip (51.72 KB - downloaded 203 times.)
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Sockratease
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« Reply #2 on: August 13, 2010, 11:53:52 PM »

prog in attachment.

I have no idea what to do with these files...

What exactly is in this zip file?
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quaternion
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« Reply #3 on: August 14, 2010, 04:16:18 AM »

you must this program install: http://www.pendrivelinux.com/colinux-portable-ubuntu-for-windows/ . this is new beta version of windows.
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quaternion
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« Reply #4 on: August 14, 2010, 06:17:37 AM »

milky way.
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kram1032
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« Reply #5 on: August 14, 2010, 01:17:56 PM »

This milky way is nice but what's that subdivide thing supposed to do? Subdivide meshes?
How is the first image related to the second?
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quaternion
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« Reply #6 on: August 14, 2010, 07:56:22 PM »

>How is the first image related to the second?

I was drunk. So.
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quaternion
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« Reply #7 on: August 14, 2010, 08:03:25 PM »

>How is the first image related to the second?

I have no place in internet for these artforms.
Serios.
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kram1032
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« Reply #8 on: August 14, 2010, 08:15:20 PM »

Errr, lol smiley
Best thing to do then is to start a thread: "quaternion's artworks", rather than spamming your own thread with unrelated stuff lol.

And you didn't yet answer the other question. What does subdivide do?
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quaternion
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« Reply #9 on: August 15, 2010, 09:26:31 AM »

Wat doe subdivide? Look here http://www.michael-hansmeyer.com/
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Schlega
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« Reply #10 on: August 15, 2010, 11:28:12 AM »

Thank youu for sharing this code. I think it will help my current project a great deal. What I am trying to do is take an arbitrary point and project it on to a spherical tetrahedron, then subdivide it and determine which of the triangles the point lies in. I have a space filling curve that maps the rationals to the surface of the tetrahedon, and I want to use that to determine the angular behavior of z^2 + c.
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Nahee_Enterprises
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« Reply #11 on: August 15, 2010, 11:44:46 AM »


       prog in attachment.

    I have no idea what to do with these files...
    What exactly is in this zip file?

It appears to be some "C" code created by a guy named Brandon back in 2003, and used to implement loops.  There is also a compiled object file, but no details as to what it should be used for.  The additional link supplied by "quaternion" is for downloading a portable Ubuntu OS (438-MB) to be run within a Windows environment.

   This milky way is nice but what's that subdivide thing supposed to do?  Subdivide meshes?
    How is the first image related to the second?

Based upon various recent postings by "quaternion", I would say he has been off the wagon for several days now.     cheesy    laugh
 
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kram1032
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« Reply #12 on: August 15, 2010, 12:27:15 PM »

Nahee: Looks a lot like it, lol

quaternion: This guy has some nice works... I don't like most of his pavilions though.
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hobold
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« Reply #13 on: August 15, 2010, 04:36:26 PM »

Thank youu for sharing this code. I think it will help my current project a great deal. What I am trying to do is take an arbitrary point and project it on to a spherical tetrahedron, then subdivide it and determine which of the triangles the point lies in. I have a space filling curve that maps the rationals to the surface of the tetrahedon, and I want to use that to determine the angular behavior of z^2 + c.
I have thought about mapping a one-dimensional space onto a sphere, too. All of the mappings I found have flaws. It would probably have been better to implement some of them and judge them by the imagery they produce, rather than be discouraged by theoretical qualities. Mandelfurball here we come. smiley
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Schlega
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« Reply #14 on: August 15, 2010, 09:29:24 PM »

I have thought about mapping a one-dimensional space onto a sphere, too. All of the mappings I found have flaws. It would probably have been better to implement some of them and judge them by the imagery they produce, rather than be discouraged by theoretical qualities. Mandelfurball here we come. smiley

My approach to the theoretical problems is to take the smallest possible value whenever there are ambiguities. Hopefully the result will look at least slightly interesting.
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