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Author Topic: "The Amiga Years" from the makers of "Bedrooms to Billions"  (Read 1154 times)
Description: A Kickstartter project some here will like - just over a day left to back
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David Makin
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« on: March 27, 2015, 01:08:27 PM »

Nearly at ú80,000 - should it get hit in time we'll get a full 2.5 hours !!

http://kck.st/1BlCFfZ
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3dickulus
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« Reply #1 on: March 27, 2015, 02:32:13 PM »

absolutely awesome!!! I will enjoy that vid.
I would be curious to see Amiga animations and stills that other FF members have done smiley
set the way-back machine for 1986 and put on your VHS goggles for raytracing from my Amiga screen <a href="https://vimeo.com/moogaloop.swf?clip_id=104368124&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA" target="_blank">https://vimeo.com/moogaloop.swf?clip_id=104368124&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA</a>
this raw footage is all I have left  sad
« Last Edit: March 27, 2015, 02:40:07 PM by 3dickulus, Reason: y » Logged

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LMarkoya
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« Reply #2 on: March 27, 2015, 04:34:17 PM »

While I had little to do with gaming, it was the Amiga that really championed Computer Art as we have come to know it....to me a milestone even larger than gaming. I still have a stack of magazines I did the cover for and articles.....I even did some of the first ray traced morphing animations, wouldn't mind seeing them again myself....but also used plenty of fractals in my imagery
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DarkBeam
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« Reply #3 on: March 27, 2015, 05:05:17 PM »

Louis this is most interesting...
Show us someone day? smiley

And David that video reminded me the old days. Thanks a lot!
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cKleinhuis
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« Reply #4 on: March 27, 2015, 05:13:56 PM »

@darkbeam, check his gallery wink
http://www.louismarkoya.com/#!computer-and-fractals/c22lf
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DarkBeam
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« Reply #5 on: March 27, 2015, 07:07:04 PM »

Nice. Ty Christian! Cannot find that Amiga commercial on YT, too bad!
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flexiverse
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« Reply #6 on: March 27, 2015, 07:37:26 PM »

I actually watched from bedrooms to billions the other day, great nostalgia trip!

I was hoping they would do "The Atari ST Years".......

I leant my coding chops on the vic 20 and Atari st...... Good times....  cheesy
« Last Edit: March 27, 2015, 08:05:50 PM by flexiverse » Logged
David Makin
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« Reply #7 on: April 01, 2015, 10:33:37 AM »

I had taught myself to code on a Dragon 32 and 64 including 6809 assembler and by 1989 when moving to North Wales I'd moved on to an AtariST and the 68000 - I rang the nos in the yellow pages for Colwyn Bay area trying to find a source for ST computer games and rang "Mr.Chip" in Llandudno - turned out they were a software developer not seller and I said I was a programmer and did they want someone else working there - I was asked in for an interview and was grilled by the (now famous) sout i.e. Shaun Southern author of Lotus, Kid Chaos, Supercars 1&2 and the International Rally series. Mr. Chip (8-bit) became Magnetic Fields (16-bit) and I wrote the ST version of Supercars and the ST/Amiga versions of Super Scramble Simulator and then of course Crystal Dragon for the Amiga.
When being grilled by Shaun I was lucky coz I'd just worked out the completely insane pixel format on the ST - something that he was trying to work out himself at the time.....
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LMarkoya
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« Reply #8 on: April 01, 2015, 03:15:24 PM »

Very cool story David...I remember your name from the era, it was an exciting time well beyond the memories of most
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cKleinhuis
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« Reply #9 on: April 01, 2015, 03:33:38 PM »

aaah, lotus esprit, really the most amazing game from that time!!! i loved that so much!
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flexiverse
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« Reply #10 on: April 01, 2015, 09:24:42 PM »

I had taught myself to code on a Dragon 32 and 64 including 6809 assembler and by 1989 when moving to North Wales I'd moved on to an AtariST and the 68000 - I rang the nos in the yellow pages for Colwyn Bay area trying to find a source for ST computer games and rang "Mr.Chip" in Llandudno - turned out they were a software developer not seller and I said I was a programmer and did they want someone else working there - I was asked in for an interview and was grilled by the (now famous) sout i.e. Shaun Southern author of Lotus, Kid Chaos, Supercars 1&2 and the International Rally series. Mr. Chip (8-bit) became Magnetic Fields (16-bit) and I wrote the ST version of Supercars and the ST/Amiga versions of Super Scramble Simulator and then of course Crystal Dragon for the Amiga.
When being grilled by Shaun I was lucky coz I'd just worked out the completely insane pixel format on the ST - something that he was trying to work out himself at the time.....

Interesting are you still involved with the game industry ?
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cKleinhuis
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« Reply #11 on: April 01, 2015, 09:31:04 PM »

and here we go, dave is on the highscore ranked #3 wink

here is a 50 fps version
<a href="https://www.youtube.com/v/Tn-Khszi-V4&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/Tn-Khszi-V4&rel=1&fs=1&hd=1</a>

haha and a 50fps single player longplay
<a href="https://www.youtube.com/v/JLlWlsb9GpQ&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/JLlWlsb9GpQ&rel=1&fs=1&hd=1</a>
« Last Edit: April 01, 2015, 09:38:07 PM by cKleinhuis » Logged

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divide and conquer - iterate and rule - chaos is No random!
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