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Author Topic: realtime rendering with gl shader  (Read 788 times)
Description: shadertoy and magic music visuals
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sleeplessmonk
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« on: October 12, 2014, 03:31:30 PM »

<a href="https://www.youtube.com/v/vleURHEUqSY&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/vleURHEUqSY&rel=1&fs=1&hd=1</a>
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cKleinhuis
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« Reply #1 on: October 12, 2014, 04:03:41 PM »

super cool, the sound seems to be to harsh applied, making it jump to hard! is that a self written sequence of shader scripts combined with sounds? very nice colorings implemented and nice locations!!
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divide and conquer - iterate and rule - chaos is No random!
SeryZone
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« Reply #2 on: October 12, 2014, 09:04:47 PM »

Maybe, you have a fast computer!
3:17 - like a 3D print)))))

Awesome stuff, but fast color cycling is strain my eyes.
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