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Author Topic: Mandelbox-Octahedron-Hybrid 2:42 @ 1600x1200 (Update: +Stereo-Images)  (Read 1809 times)
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public_v0id
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« on: January 02, 2011, 09:19:11 PM »

<a href="http://www.youtube.com/v/QkLvO5fMUAI&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/QkLvO5fMUAI&rel=1&fs=1&hd=1</a>
http://www.youtube.com/d0lphchrist

Rendered this thing in 4 days/nights with Mandelbulb 3D while I was visiting my friends and family over christmas time.
4001 Bitmaps @ 1600x1200 with 2x Antialiasing.
The video was 1,5 GiB before Youtube downgraded it to a 500 MiB version called "Original", but at least it has kept it's resolution.
Audio: Eat Static & Lucas - Troglodyte
Parameters are attached.

Really like the part from 1:15 to end. At 2:10 you can fly through a portal wink
The color-change at 2:32 comes from increasing the iteration-count. Having in mind that the video is only 2:42 it sounds unneccessary, but maybe I will continiue to render someday.

// happy, happy, joy, joy,
public void d0lphchrist();

edit: Some parts in stereo

1600x600


1600x600


1600x600

edit2: Finished a second rendering of this hybrid as julia-set, see here.

* mandelbox-octahedron-hybrid-1.m3p (1.93 KB - downloaded 126 times.)
« Last Edit: January 17, 2011, 05:04:44 PM by public_v0id » Logged
zongo
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« Reply #1 on: January 05, 2011, 12:28:50 AM »

Beautiful animation, I really loved it after 1mn05, incredible structures and the shiny color map fits very well with the decadent architecture smiley
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miqel
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« Reply #2 on: January 05, 2011, 03:39:43 AM »

Beautiful - i love these architectural looking ones!
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Rathinagiri
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« Reply #3 on: January 05, 2011, 11:35:02 AM »

Very nice.

How did you create left and right frames? (Just by rotating the bulb in y axis?)
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public_v0id
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« Reply #4 on: January 05, 2011, 03:08:26 PM »

Beautiful animation, I really loved it after 1mn05, incredible structures and the shiny color map fits very well with the decadent architecture smiley
Beautiful - i love these architectural looking ones!
Yay, thanks alot for your feedback cheesy
The color map is the standard metallic preset.
@miqel: Nice webpage btw. wink

Very nice.

How did you create left and right frames? (Just by rotating the bulb in y axis?)
I've set sliding+movement step to 5 and looking+rolling angle to 1, moved 1 step to the right and rotated 1 step with j to the left, to simulate two crossing eyes.
But rotating the bulb would have been easier, didn't thought about that cheesy

By the way, you're thread on stereo-images has motivated me to try it out myself. First time I got the cross-eye-view to work. I was really impressed, also by your beautiful pictures wink

Thinking about rendering the animation a second time with slightly moved keyframes.
Does it work if you do this transformation with each keyframe, or does it produce interpolation irregularities?

edit: Should work. Asked the guy who created this video:
<a href="http://www.youtube.com/v/Co4Sql0aVXM&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/Co4Sql0aVXM&rel=1&fs=1&hd=1</a>
« Last Edit: January 11, 2011, 09:36:13 PM by public_v0id » Logged
Rathinagiri
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« Reply #5 on: January 06, 2011, 05:16:08 AM »

I've set sliding+movement step to 5 and looking+rolling angle to 1, moved 1 step to the right and rotated 1 step with j to the left, to simulate two crossing eyes.
But rotating the bulb would have been easier, didn't thought about that cheesy

By the way, you're thread on stereo-images has motivated me to try it out myself. First time I got the cross-eye-view to work. I was really impressed, also by your beautiful pictures wink

Thank you for your explanation. Yes, rotation of the bulb is effective. The only problem is parallax will be more if the rotation angle is more.
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public_v0id
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« Reply #6 on: February 06, 2011, 01:16:24 AM »

Stereo version @ 1600x600 in Progress cheesy
500 from 4001 stereo-frames finished.
Video available in ~3 days

edit: 1435 of 4001 stereo-frames finished.
edit: 2765 of 4001 stereo-frames finished.
edit: 4008 of 4001 stereo-frames finished.
edit: frames processed to videofile and uploaded -> click me <-
« Last Edit: February 09, 2011, 10:21:06 PM by public_v0id » Logged
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