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Author Topic: Brahmabrot animated  (Read 492 times)
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Fractal Supremo
Posts: 1174

« on: June 29, 2013, 07:28:30 PM »

Animated bunch formulas, this kind of animates more easy than 3D, just zoom in is very slow. Normal buddhabrot would be harder as with escaping points only it is slower, this is kind of simplified.
Unequalisated render seems to animate better, buddhabrot's auto-equalisation by brightest pixel almoust randomly change owerall lightness, and here the most interesting were looking how raw swarm of dots are flying in one direction and some other points are orbiting around or flying backwards. Of corse converters don't like that, but green thing in some parts is almoust like as before upload.

<a href="http://www.youtube.com/v/y7Gf-UxqJCI&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/y7Gf-UxqJCI&rel=1&fs=1&hd=1</a>

In vimeo are just converting it converted.
<a href="https://vimeo.com/moogaloop.swf?clip_id=69381177&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA" target="_blank">https://vimeo.com/moogaloop.swf?clip_id=69381177&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA</a>

I was thinking about software implementation of this. That would allow continuous render, not just black screen and wait. But then not nowhere near, and probably using source codes of some existing Apophysis or (better interface) Fractal Explorer it woun't be so hard. Only real difference between good and bad soft is persistance and stamina of the creator.
« Last Edit: June 29, 2013, 08:22:49 PM by Alef » Logged

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