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Author Topic: 1st Mandelbox...jitterbug?  (Read 570 times)
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kon16ov
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warep kon16ov
« on: October 12, 2010, 02:28:32 PM »

Howdy,

I decided to see what this Mandelbox is all about so I set out to do a fun flythrough in Mandelbulb3D.  The results are here:

<a href="http://www.youtube.com/v/DeLKcV7Uvl4&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/DeLKcV7Uvl4&rel=1&fs=1&hd=1</a>

I would appreciate feedback on it, especially regarding a few points that have me scratching my head.
a) at the 1:24 mark, or so, the camera starts jittering like it downed three pots of expresso, and this lasts to the end of the anim, off and on.  I am not sure why it did that...
b) lots of moire interference patterns on the spheroids around 30 second mark.  is this a settings issue?
c) the very end of the anim has a fairly widespread artifacting problem (it almost looks like it's partially underwater) -- again, is this a settings issue?

Thanks!

Phil
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miner49er
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Posts: 82


« Reply #1 on: October 13, 2010, 02:15:11 PM »

Nice animation!

I have no idea what causes the jitteryness though...my guess would be an rounding-error in the floating point numbers, I.E. there are not enough decimal places...I would be interested to know what is the actual answer though.
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Jesse
Download Section
Fractal Schemer
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Posts: 1013


« Reply #2 on: October 13, 2010, 08:19:11 PM »

Hello Phil,

nice first video... the jitter effect in the end seems to be what miner49er already said, at high zooms the double precision vars
produces artifacts like in the very end.
Maybe i could reduce the jittering ones a bit if it does not slows down the rendering to much.

The aliasing like artifacts looks like overstepping, then you have to reduce the "Raystep multiplier" in the calculation tab somewhat.
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The Rev
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« Reply #3 on: October 13, 2010, 09:15:57 PM »

Very cool flythrough!

The Rev
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kon16ov
Conqueror
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Posts: 105



warep kon16ov
« Reply #4 on: October 15, 2010, 10:50:04 PM »

@All -- thanks!  I was pretty pleased with some of the places that it went.  That's a neat thing....will have to delve more internally than just skimming around the surface, next time.

@Jesse - I just saw that you put up 1.6.5.  I'm looking forward to giving it a test run, soon.  I don't have the particular params file with me, so I may just have to make a new one.  Darn.  grin

Again, thanks for the kind words!

Phil
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