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Author Topic: From Canada with love..and questions.  (Read 310 times)
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AnimusPrime
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« on: November 13, 2013, 12:29:48 AM »

Hey fellow MandleBulb 3d users.

I am new to this forum but i am not new to mandlebulb as i have been joyfully exploring this amazing software. I guess you can say that i am fascinated with what this software produces and some how even addicted to creating with it. Basically this amazing software has become a love a fair of sorts.

I think its clear i am not the only one who feels this way and its only right that i say thanks to the people behind this software and the people creating stimulating content that has inspired me to learn how to use it. Because of you i have added another activity to my life that i love! I have explored so many software apps to create interesting visual experiences and i have to say that mandlebulb3d resonates with me the most. Something about the way you can navigate the 3d space and create an experience that is just mind blowing. I mean i have tried creating many videos and none of them look remotely identical to someones work. This aspect alone is so powerful and there is so much pleasure when you find something in that no one has seen from that exact perspective. Sure it was hard to learn how to use it but even if you don't dive too deep into controls there is still allot of intuitive controls that allow so much freedom to explore new visual experiences. I guess people here have heard it all before... a new soul has been turned to the dark side...i mean to the mandlebuld 3d side.

Possible feedback from experienced users would help me allot to understand a few things. embarrass

I was hoping to build a better workstation for this and other uses and was wondering if anyone can shed some light on how the software works at its best in regards to the components it uses most.

I have looked over the forum to try to get some answers so to not ask repetitive newbie questions but didn't get the clear picture.

1) I understand that MB3D uses Cpu solely to process and render images? meaning I dont need a super expensive Gpu card? like a quadro for example. Or does the Gpu card play a role in improving rendering times. I am sorry if this has been asked before. I don't want to spend any extra money on gear i might not utilize.

2) Also does RAM have any impact on rendering times?

Another interesting aspect of building a workstation is the CPU. Does anyone know if the software is capable of utilizing duel CPU's? As i understand it different software are created differently and not all graphics rendering software may be able to utilize more cores or duel CPU's.

3) Also does anyone have any experience with mandlebulb 3d to know if a fast i7 cpu works more efficiently then lets say 2x Intel Xeon E5-2420 Sandy Bridge-EN 1.9GHz (2.4GHz TB) 15MB L3 Cache 95W Six-Core (12 Cores Total).

Naturally it would seem that the 2x cpu's would produce better rendering times but because i am not a tech oriented guy i am just not sure.

Any help with these thoughts would be greatly appreciated!

I continue to get inspired by this powerful almost limitless expressive software and the work people share!

Thanks.
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Sockratease
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« Reply #1 on: November 13, 2013, 10:39:59 AM »

Hello and welcome to the forums   afro

1) I understand that MB3D uses Cpu solely to process and render images? meaning I dont need a super expensive Gpu card? like a quadro for example. Or does the Gpu card play a role in improving rendering times. I am sorry if this has been asked before. I don't want to spend any extra money on gear i might not utilize.

I was hoping somebody a little more knowledgeable would be able to give a more complete answer, full of techno-babble and all, but since not - my reply will have to do...

GPU is nice for applications that use it, and there are many wonderful fractal generators and video editors and other art programs that do, but Mandelbulb3D does not make use of it and so for this particular program - no difference at all.  But there are programs you will not even be able to start without one!

2) Also does RAM have any impact on rendering times?

Another interesting aspect of building a workstation is the CPU. Does anyone know if the software is capable of utilizing duel CPU's? As i understand it different software are created differently and not all graphics rendering software may be able to utilize more cores or duel CPU's.

RAM is important, but sinceMB3D is a 32 bit program it is limited in how much it can address.  If you are on a 64 bit system, it will still run as a 32 bit program.  That means no more than, I think, 3GB Max  (maybe up to 4 - I forget).  The extra ram Will help if you are running other programs at the same time - MB3D can run at it's max RAM use and not be stealing it from other programs, or even the Operating System, which needs some for itself to run.

1)3) Also does anyone have any experience with mandlebulb 3d to know if a fast i7 cpu works more efficiently then lets say 2x Intel Xeon E5-2420 Sandy Bridge-EN 1.9GHz (2.4GHz TB) 15MB L3 Cache 95W Six-Core (12 Cores Total).

Naturally it would seem that the 2x cpu's would produce better rendering times but because i am not a tech oriented guy i am just not sure.

I think a faster CPU with the most cores would be best, but not all are created equal.  This is where I really can't help much.  I can say that being an iterative system, where future results are dependent on those already calculated, the benefits of many cores are limited in some ways.  It's not like rendering a 3D Picture in Blender (or Carrara, Maya, 3DMax, etc) where each pixel can be calculated independently and networking many computers speeds things up dramatically.

Hope that made sense and helped a little.

Have fun and be sure to post some of your work!  It's always nice to see new styles and approaches to these things  cheesy
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AnimusPrime
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« Reply #2 on: November 14, 2013, 01:25:13 PM »

Thanks it does help allot! kinda what i was figuring out. Still i was hoping people who know how the software was built would voice some thoughts on this because i am sure there must be some knowledge  on what renders MB3D more faster and efficiently.....a single fast cpu or a duel cpu.

Perhaps i am asking in the wrong section?

I will post some videos as well soon!

Thanks for your reply.
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