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David Makin | 74 | 20956 |
by Biomechanic |
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subblue | 43 | 13342 |
by KRAFTWERK |
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3D Printed Mandelbulb? | acidmonkey | 12 | 4113 |
by GQuinn |
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Graphical formula editor? | bib | 2 | 1604 |
by bib |
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DirectX 11 compute shader / Directx 10 Pixel shader implementation | cbuchner1 | 2 | 3492 |
by cbuchner1 |
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GLSL based GPU raytracer | cbuchner1 | 2 | 5547 |
by visual.bermarte |
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DE estimation - help needed | chaospro | 3 | 1013 |
by David Makin |
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Cross platform with infinite precision | cortexman | 1 | 1924 |
by cortexman |
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Multiprecision computations on the GPU for deeper Mandelbulb exploration | cortexman | 6 | 4615 |
by cortexman |
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Test view for render algorithms | David Makin | 0 | 1075 |
by David Makin |
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OpenGL Mandelbulb implementation | Dmitry Brant | 4 | 3718 |
by Dinkydau |
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Realtime rendering/optimisations « 1 2 » | Enforcer | 15 | 10233 |
by keldor314 |
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Help with errors.. « 1 2 » | eq | 19 | 2295 |
by David Makin |
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Please try this... new 3d mandelbrot formula, animations included « 1 2 » | Fred Decker | 18 | 2339 |
by Fred Decker |
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Potential Optimizations for DE based Stepping | hobold | 4 | 2008 |
by knighty |
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Yet another realtime viewer « 1 2 » | Isokron | 28 | 8870 |
by Timeroot |
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WebGL Mandelbulb with THREE.js flythrough controls (optimizations wanted) « 1 2 » | itistoday | 26 | 4865 |
by itistoday |
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"Spherical Power" function? | JColyer | 2 | 1381 |
by Paolo Bonzini |
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Pseudo Distance Estimation | JColyer | 3 | 1948 |
by JColyer |
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OpenCL? | JColyer | 2 | 2506 |
by JColyer |
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