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Author Topic: Remake of MB3D  (Read 9288 times)
Description: A reboot of the MB3D project
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dyol
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Posts: 4


« Reply #105 on: October 06, 2017, 09:43:22 PM »

Great news !

may you integrate an export menu  that gives the result of the combination of differents objects
i mean if i alternate formula 1  and formula 2 then it generate a new objet,
how to export the result as code to export in mandelbulber for example, or as mathematic in R2 form or similar ?
how to get the dimension [hausdorf] of the new generated object ?
is this easy ?

thx guys for your great work and thoughts  :-) A Beer Cup A Beer Cup
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claude
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« Reply #106 on: October 06, 2017, 10:30:07 PM »

how to get the dimension [hausdorf] of the new generated object ?
Finding the Hausdorff dimension may be very hard.  But box-counting dimension may be good enough, and should be tractable (you don't need to populate all the boxes at once taking lots of space, you can compute it recursively with only space for one count per level).
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1Bryan1
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« Reply #107 on: October 14, 2017, 11:48:37 PM »

to 1) right mouseclick in the map nr. field wink

Oh fudge.
I hadn't realized that shocked
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Alef
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« Reply #108 on: October 17, 2017, 04:27:34 PM »

I think the first would be some small but working version. And then: Oh it could have this and then it could have that cool feature.
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1Bryan1
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« Reply #109 on: October 19, 2017, 07:10:07 AM »

Its called minimum viable product (MVP).
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Alef
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« Reply #110 on: October 20, 2017, 04:33:53 PM »

Yes. I think all the fractal software started like this. And the good fractal software is one which was developed for years. I don't know if the first UF, fragmentarium or M3D realy was so good.
So at start MVP would be enought. Especialy one made that it can be further modificated and added mods and features. That is modal.
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fractal catalisator
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