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Author Topic: Mandelbulb3d v1.8.9  (Read 1851 times)
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Jesse
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Posts: 1013


« on: April 06, 2013, 09:50:12 PM »

Mandelbulb3d v1.8.9


http://www.fractalforums.com/index.php?action=downloads;sa=view;down=47



Not sure if this release is to early, but someone might use it for the contest...
so here it is. (And i need some rest)

Please look at the readme for some explanations for the new function.

What is new in version 1.8.9:
-  Volumetric light option.
-  Some issues fixed.
-  Changin between relative and absolute light angle for global lights preserves the
   current angle.
-  Formula update, some sine approximation adds with more options.

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ericr
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Posts: 318


« Reply #1 on: April 08, 2013, 02:02:25 PM »

Please how to use "volumetric light" on an example
thank you for advance
because for now I  can't  do nothing
eric
« Last Edit: April 08, 2013, 02:04:55 PM by ericr » Logged
bib
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« Reply #2 on: April 08, 2013, 03:40:22 PM »

Thanks Jesse!

Please how to use "volumetric light" on an example
thank you for advance
because for now I  can't  do nothing
eric

Go in the Coloring tab of the main window and click on the Dyn. fog on it. button.

This is explained in the readme file wink
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Between order and disorder reigns a delicious moment. (Paul Valéry)
KRAFTWERK
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Virtual Surreality


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« Reply #3 on: April 08, 2013, 04:44:19 PM »

WOW... nothing will be done at home this weekend either...  afro
Thanks Jesse!!!
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bib
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« Reply #4 on: April 08, 2013, 08:24:32 PM »

Volumetric light looks promising, once more Jesse you bring M3D to new heights! I noticed a couple of bugs but I'm not able to reproduce. For instance, the vol light map dialog was stuck towards 99%, and the Stop calculation button did not work, if I find a way to reproduce, I will tell.

I can't wait to see what will be the stunning images that will be produced by Kraftwerk, lxh and others!

Here is my first quick test:


* Keyframe #1~.jpg (15.95 KB, 480x360 - viewed 744 times.)
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