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Author Topic: Mandelbulb3D source code + repository  (Read 4646 times)
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Rathinagiri
Fractal Fertilizer
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Posts: 373


« Reply #15 on: April 14, 2015, 07:07:30 AM »

That is a great news. smiley
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thargor6
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« Reply #16 on: April 14, 2015, 12:02:30 PM »

Tried compiling source from Github, using XE 7, first problem (can't get past) in TypeDefinitions;
You must compile with the directive ENABLE_EXTENSIONS, the other branch seems to be currently broken, will fix this in the evening
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elyen
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« Reply #17 on: April 14, 2015, 02:36:20 PM »

Hello!! Thank you very much for making the source code available.
Are there any instructions for how to compile and run the code? What programs should I use?
Thank you! wink
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youhn
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Shapes only exists in our heads.


« Reply #18 on: April 14, 2015, 03:13:31 PM »

See reply #10
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chronologicaldot
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« Reply #19 on: April 15, 2015, 12:03:47 AM »

Yay! Nice to see this is now opened up. cheesy
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schizo
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« Reply #20 on: April 23, 2015, 10:04:17 PM »

Yippie. This now went definitely in the right direction. Great that the source is now public and safe for posterity.  thank you post swing
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dumpstercake
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« Reply #21 on: May 21, 2015, 08:35:06 PM »

Thanks a lot. I had been interested in seeing the source for a while now. Unfortunately, I don't have any Delphi compiling software available to me at the moment. I'd try something like Lazarus but i'm concerned about having no way to test for compatibility problems that any code I create might cause. I am interested in contributing to the effort but it might not be for a while.
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shivadas
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« Reply #22 on: December 14, 2016, 12:18:05 AM »

I am trying to install this on my mac version 10.11 when I drag the mandelbulb icon into the folder I get message saying it cannot be done (error code -50). Anyone know what I need to do?
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