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Subject Started by Replies Views Last post
0 Members and 9 Guests are viewing this board.
Talis hybridisation Alef 6 1739 Last post March 01, 2012, 06:53:25 PM
by Alef
Exporting parameters from interpolated animation sequences? morbidorbits 6 999 Last post July 06, 2012, 10:46:35 PM
by morbidorbits
A possible 3D fractal formula luc2 6 3302 Last post March 14, 2012, 03:45:10 PM
by Alef
Color bands bib 6 944 Last post March 10, 2011, 10:23:13 PM
by marius
Conformal mapping ericr 6 1033 Last post February 29, 2016, 04:44:38 PM
by ericr
Gigapixel Woes Shikijiyu 6 731 Last post February 06, 2016, 06:16:51 AM
by surrealista1
'Look at' constraint for the camera in 3d Navigator pedroasecas 6 1211 Last post January 06, 2012, 11:26:03 AM
by pedroasecas
Feature Removal Request Sockratease 6 896 Last post January 03, 2012, 10:25:15 AM
by Teena
Ability to generate passive 3D renders for animations? ShamanicHarmonics 6 934 Last post April 23, 2015, 09:52:04 PM
by schizo
Music video with Mandelbulb 3D holomind 6 643 Last post May 20, 2017, 10:09:08 AM
by Sockratease
How to input custom formulas? Jonnyb42 6 3108 Last post September 03, 2013, 01:46:47 AM
by Nahee_Enterprises
How make MB 3D DIFS work RamiGraFx 6 1230 Last post January 25, 2013, 09:13:27 PM
by RamiGraFx
Free videogame with 3D fractal shapes Don Whitaker 6 1183 Last post January 17, 2013, 07:44:09 PM
by nokturnal
There's still something funny going on kameelian 6 1175 Last post May 03, 2011, 10:18:37 PM
by Jesse
Image change with render size? MarkJayBee 6 1225 Last post March 15, 2012, 07:17:20 PM
by MindsEye
It Was Inevitable... Sockratease 6 1471 Last post January 29, 2011, 02:01:26 AM
by Sockratease
optimized multi-pass method that could make 3d raymarching 10x faster? Mrz00m 6 1288 Last post March 30, 2012, 02:18:05 PM
by Mrz00m
rendering without 'ambient shadow' stage kaini 6 1325 Last post November 17, 2010, 11:57:29 PM
by Jesse
Getting a look inside... The Rev 6 1563 Last post November 01, 2010, 12:08:27 AM
by The Rev
Hard shadows in M3D bib 6 1484 Last post November 17, 2010, 10:13:35 PM
by Jesse
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