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Author Topic: UtyMap: a library for procedural world generation based on real map data  (Read 2171 times)
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Posts: 80

a test in time

valera.rozuvan valerarozuvan
« on: July 26, 2016, 11:36:56 PM »

Just stumbled upon this interesting library on GitHub: https://github.com/reinterpretcat/utymap. From the description:

UtyMap is a library which provides highly customizable API for procedural world generation based on real map data, e.g. OpenStreetMap, NaturalEarth. Core logic is written on C++11 and can be used on many platforms as it has no dependency to specific game engine or application framework. You can use it to create interactive world at different zoom levels, including globe and ground.

Sample image of what it can do:


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