Logo by mauxuam - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Follow us on Twitter
 
*
Welcome, Guest. Please login or register. April 24, 2024, 03:44:21 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Introducing the Kalibrot  (Read 1494 times)
0 Members and 1 Guest are viewing this topic.
Pauldelbrot
Fractal Senior
******
Posts: 2592



pderbyshire2
« on: July 15, 2011, 05:11:38 PM »

Introducing the Kalibrot



http://www.fractalforums.com/index.php?action=gallery;sa=view;id=7867

Want to add some texture to those low-iteration Mandelbrots? Kalibrot to the rescue! Kaliset patterns replace boring old iteration bands, seamless and brimming with detail.
Logged

Duncan C
Fractal Fanatic
****
Posts: 348



WWW
« Reply #1 on: July 15, 2011, 11:06:48 PM »

I like the low-iteration textures, as well as the coloring for the higher iteration bits. Are you going to share the secret of the Kalbrot with us, then?
Logged

Regards,

Duncan C
msltoe
Iterator
*
Posts: 187


« Reply #2 on: July 16, 2011, 03:01:24 AM »

I'm going to take a guess. When the first iterator escapes, move on to a second iterator. Clever.
Logged
Pauldelbrot
Fractal Senior
******
Posts: 2592



pderbyshire2
« Reply #3 on: July 16, 2011, 03:51:19 AM »

Yes, basically, but with a twist. Or rather, an atan2 and some logarithms, and then folded, spindled, and mutilated. Check the comment thread for this image in the Gallery for more information.
Logged

Duncan C
Fractal Fanatic
****
Posts: 348



WWW
« Reply #4 on: July 17, 2011, 09:56:39 PM »

Yes, basically, but with a twist. Or rather, an atan2 and some logarithms, and then folded, spindled, and mutilated. Check the comment thread for this image in the Gallery for more information.

The effect is cool, but it sounds slow with all those transcendental functions.

My scheme for coloring the thin "tendrils" around a Mandelbrot/Julia set involves applying a non-integer power to the Distance Estimate (DE) value, but only for pixels that are very close to a Mandelbrot/Julia set point. It only has to calculate a non-integer power on a small percentage of the pixels in a plot, and then only for a single distance value of each pixel. I'm not doing multiple transcendentals on each iteration of each pixel like it sounds like you are doing.

How much slower is your Kalibrot algorithm over a straight escape-time algorithm?

My scheme enables me to feather the boundary of the Mandelbrot set and apply mathematical anti-aliasing. I can get results like this:

http://www.pbase.com/duncanc/image/91190108

I was trying to duplicate the lacy look of the B&W images in the seminal books "The Beauty of Fractals" and "The Science of Fractal images". I think I got it:


Logged

Regards,

Duncan C
Pauldelbrot
Fractal Senior
******
Posts: 2592



pderbyshire2
« Reply #5 on: July 18, 2011, 09:02:46 PM »

Yes, basically, but with a twist. Or rather, an atan2 and some logarithms, and then folded, spindled, and mutilated. Check the comment thread for this image in the Gallery for more information.

The effect is cool, but it sounds slow with all those transcendental functions.

Not really. It does just normal Mandelbrot iterations until escape, then a more complex version of what the smoothed-iterations colorings do. Basically I get a smoothed iteration fraction value and a smooth decomp value and apply some piecewise-linear maps to those, then feed the result into a fixed number of Kaliset iterations.

Quote
My scheme enables me to feather the boundary of the Mandelbrot set and apply mathematical anti-aliasing.  I was trying to duplicate the lacy look of the B&W images in the seminal books "The Beauty of Fractals" and "The Science of Fractal images". I think I got it.

They did that by simply using ridiculously large image resolutions. I have myself applied a logarithmic map to the DE edge pixels to get a smoother image without needing much AA, years ago, and similar techniques allow avoiding the densest areas from blacking or whiting out without costing you the fine filaments attached near minibrots.
Logged

Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Introducing the Dr Glitter Music Visualizer Announcements & News juharkonen 0 4057 Last post February 02, 2008, 03:19:38 PM
by juharkonen
Introducing JWildfire as multi-platform fractal flame editor JWildfire thargor6 7 8688 Last post February 19, 2012, 10:27:43 PM
by thargor6
introducing Meet & Greet blu art 0 864 Last post May 01, 2012, 02:01:25 AM
by blu art
Introducing Asomatous Meet & Greet Asomatous 2 720 Last post October 01, 2013, 08:50:43 AM
by Nahee_Enterprises
Introducing Frax! Announcements & News subblue 14 3496 Last post October 24, 2013, 09:19:45 AM
by Stonevoice

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.163 seconds with 24 queries. (Pretty URLs adds 0.011s, 2q)