Logo by Trifox - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Support us via Flattr FLATTR Link
 
*
Welcome, Guest. Please login or register. April 16, 2024, 11:58:36 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: How are parameters handled in animation?  (Read 3030 times)
0 Members and 1 Guest are viewing this topic.
Side B
Guest
« on: March 17, 2011, 11:52:24 PM »

Ok, so I'm starting to look at myself as a novice in Mandelbulber now...
So I'm at Lvl 1 now instead of being absolutely clueless  embarrass

I'm sorry if this is documented somewhere already, I haven't been able to find it  sad

I noticed that not all parameters will change between keyframes (this might just be because I'm using 0.85 though)
So I'm wondering, which parameters can I expect to work (or not work if they are fewer) in Keyframe Animation?

I noticed (or rather, I am under the impression) that these parameters can not progress between keyframes:
Fractal:
Maximum number of iterations
Shaders:
Offset
Colors (Glow color 1, 2 | BG color 1, 2)
Post effects:
Screen Space Ambient Occlusion, Quality

I was also wondering (Sorry, but it's about 0.85 again  undecided)
Which parameters specifically are controllable by sound?


And last... I'm getting very bright (or very dark) scarce pixels.
I've tried alot to fix it, most focus on DE Step Factor. But I'm thinking I'm not on the right track  huh?
Here's an example (look at all the white pixels):
Logged
Ike1970
Guest
« Reply #1 on: March 18, 2011, 11:28:26 AM »

Hi Side B,

I can´t help you with "animations", I´m not that far yet.   But concerning the white pixels you see on your image my best guess is that those are reflections of light, very small and precise ones.  Have you tried going into
the shaders tab and just turning of "specularity" and/or "reflect"
Hope that was of help,
Logged
Buddhi
Fractal Iambus
***
Posts: 895



WWW
« Reply #2 on: March 20, 2011, 01:43:25 PM »

Ok, so I'm starting to look at myself as a novice in Mandelbulber now...
So I'm at Lvl 1 now instead of being absolutely clueless  embarrass

I'm sorry if this is documented somewhere already, I haven't been able to find it  sad

I noticed that not all parameters will change between keyframes (this might just be because I'm using 0.85 though)
So I'm wondering, which parameters can I expect to work (or not work if they are fewer) in Keyframe Animation?

I noticed (or rather, I am under the impression) that these parameters can not progress between keyframes:
Fractal:
Maximum number of iterations
Shaders:
Offset
Colors (Glow color 1, 2 | BG color 1, 2)
Post effects:
Screen Space Ambient Occlusion, Quality

I was also wondering (Sorry, but it's about 0.85 again  undecided)
Which parameters specifically are controllable by sound?


And last... I'm getting very bright (or very dark) scarce pixels.
I've tried alot to fix it, most focus on DE Step Factor. But I'm thinking I'm not on the right track  huh?

Generally it is possible to animate of almost all floating point parameters but not integer.  Because "Maximum number of iterations" and colours are integer numbers there is no way to smooth change of these parameters. But I can't see any reason to change maximum number of iterations during the animation because higher priority has Distance Threshold (controlled by "Detail level" parameter"). About atached image it is dificult to say what is wrong. Please send me parameters file and then I will tell you what causes "very bright (or very dark) scarce pixels"
Logged

Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
m3p parameters ? Mandelbulb 3d petrus romanus 2 5818 Last post November 10, 2010, 11:04:25 PM
by cKleinhuis
Exporting parameters from interpolated animation sequences? Mandelbulb 3d morbidorbits 6 4268 Last post July 06, 2012, 10:46:35 PM
by morbidorbits
camera path, expression formulas driven animation parameters, fractal noise Feature Requests jamas 2 5230 Last post January 23, 2014, 02:28:08 PM
by joe
Animation maker Ipol bug for Lightning parameters bug reporting schizo 0 1321 Last post September 01, 2014, 10:19:07 PM
by schizo
animation parameters Movies Showcase (Rate My Movie) brasnacte 4 812 Last post May 02, 2015, 12:57:26 AM
by 3dickulus

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.164 seconds with 25 queries. (Pretty URLs adds 0.004s, 2q)