Logo by Fiery - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Visit us on facebook
 
*
Welcome, Guest. Please login or register. March 29, 2024, 03:46:20 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: 1 ... 6 7 [8] 9   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Fragmentarium - an IDE for exploring 3D fractals and other systems on the GPU.  (Read 51060 times)
0 Members and 1 Guest are viewing this topic.
Patryk Kizny
Global Moderator
Fractal Fertilizer
******
Posts: 372



kizny
WWW
« Reply #105 on: October 27, 2015, 07:13:50 PM »

And a receipe?
Logged

Visual Artist, Director & Cinematographer specialized in emerging imaging techniques.
Crist-JRoger
Fractal Fertilizer
*****
Posts: 389



WWW
« Reply #106 on: October 29, 2015, 08:43:44 AM »

And a receipe?
It`s a merge of two fractals with min function. Need to include Terrain code into own script, rename marching variables, rename main DE function in DE1 or other, rename DE in terrain to DE2 or other. And than
Code:
float DE(vec3 p){
return min(DE1(p), DE2(p));
}

Logged

Patryk Kizny
Global Moderator
Fractal Fertilizer
******
Posts: 372



kizny
WWW
« Reply #107 on: October 29, 2015, 11:33:43 AM »

So which formulas exactly you merged? Pseudo Kleinian and Menger?
Logged

Visual Artist, Director & Cinematographer specialized in emerging imaging techniques.
Crist-JRoger
Fractal Fertilizer
*****
Posts: 389



WWW
« Reply #108 on: October 29, 2015, 08:57:02 PM »

Yes, but this not the end. Kleinian and Menger merged like this \Examples\Knighty Collection\PseudoKleinianMenger.frag - i just used other Menger`s formula (\Knighty Collection\Fold_and_cut_polyhedra_examples\menger_iterated_20.frag)
After that result merged with Terrain.frag  wink
Logged

Crist-JRoger
Fractal Fertilizer
*****
Posts: 389



WWW
« Reply #109 on: November 08, 2015, 08:14:09 AM »

Another parameters from fractal i called PseudoKleinianMenger_03




Logged

3dickulus
Global Moderator
Fractal Senior
******
Posts: 1558



WWW
« Reply #110 on: November 08, 2015, 09:04:09 AM »

 Repeating Zooming Self-Silimilar Thumb Up, by Craig
Logged

Resistance is fertile...
You will be illuminated!

                            #B^] https://en.wikibooks.org/wiki/Fractals/fragmentarium
cKleinhuis
Administrator
Fractal Senior
*******
Posts: 7044


formerly known as 'Trifox'


WWW
« Reply #111 on: November 08, 2015, 12:44:06 PM »

huh, dude, that looks fantastic, the depth of field comes out fantastic, now how do i create a 2160p version of that huh? cheesy
Logged

---

divide and conquer - iterate and rule - chaos is No random!
LMarkoya
Strange Attractor
***
Posts: 282



« Reply #112 on: November 08, 2015, 01:17:58 PM »

Beautiful result, need to look into this seriously
Logged
Crist-JRoger
Fractal Fertilizer
*****
Posts: 389



WWW
« Reply #113 on: November 08, 2015, 02:26:16 PM »

huh, dude, that looks fantastic, the depth of field comes out fantastic, now how do i create a 2160p version of that huh? cheesy
Thank you! But not as good as we would like... It's about cloud bugs, you can see that on second render when open image in fullsize. I posted this problem here http://www.fractalforums.com/index.php?topic=20680.msg88473#msg88473
2160p? I don't know your hardware, but i think there is no problem ) My videocard can make not more than 100Mpixels  smiley
Logged

3dickulus
Global Moderator
Fractal Senior
******
Posts: 1558



WWW
« Reply #114 on: November 08, 2015, 07:26:55 PM »

how do i create a 2160p version of that huh? cheesy

Fragmentarium does tiled render to exr format = no size restrictions wink
Logged

Resistance is fertile...
You will be illuminated!

                            #B^] https://en.wikibooks.org/wiki/Fractals/fragmentarium
Patryk Kizny
Global Moderator
Fractal Fertilizer
******
Posts: 372



kizny
WWW
« Reply #115 on: November 08, 2015, 08:09:02 PM »

These last renders look so decent!
Logged

Visual Artist, Director & Cinematographer specialized in emerging imaging techniques.
Crist-JRoger
Fractal Fertilizer
*****
Posts: 389



WWW
« Reply #116 on: April 20, 2016, 07:10:26 PM »

radeon hd7850 fullscreen render, PseudoKleinianMenger_03.frag
Logged

Pauldelbrot
Fractal Senior
******
Posts: 2592



pderbyshire2
« Reply #117 on: April 20, 2016, 08:09:20 PM »

Repeating Zooming Self-Silimilar Thumb Up, by Craig
Logged

Crist-JRoger
Fractal Fertilizer
*****
Posts: 389



WWW
« Reply #118 on: June 20, 2016, 07:41:48 AM »

Another params of PseudoKleinianMenger_03.frag, fractals on vacation  surfing
Rendered in window mode on AMD GPU, used virtual super resolution feature.

Logged

Max Sinister
Conqueror
*******
Posts: 114


« Reply #119 on: June 20, 2016, 09:51:28 PM »

Your pictures look great, I especially liked those.

How did you create them? One of them looks somewhat like Apollonian circles, but I'm not sure about the other one.

Another parameters from fractal i called PseudoKleinianMenger_03

<Quoted Image Removed>


<Quoted Image Removed>
Logged

Pages: 1 ... 6 7 [8] 9   Go Down
  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.192 seconds with 25 queries. (Pretty URLs adds 0.012s, 2q)