I have recently encountered a very annoying problem in reading fractals I have saved on my disk. Problem is caused by the pop-up at the bottom of Navigator. Imagine that you change parameters existing in this pop-up including "far plane", "FOVy", "Max its", and "Min distance" in a certain fractal and save the fractal on the dist.
It seems there are some basic misunderstandings:
The parameters in the Navi-Panel affecting the Navigator itself, only if you send the view to the main window, some of the parameters are changed in the main program like the position, viewvec, and the Zend value is affected by the farplane for example.
The farplane itself is not changed by inserting the parameters in the navigator, because the farplane is relative to the local DE and this is not a parameter in the main program!
By now the render methods of navi and main differs somewhat and i guess in the future they will match better because i will kick out the viewplane for rendering and include a farplane parameter also in the main programs parameter.
closing this fractal you work on another fractal with differences in those parameters ("far plane", "FOVy", "Max its", and "Min distance") and save the new job on the disk. Now, when you open the former fractal in the software you will have the correct view in the main window. But if you open the "Navigator" to make changes in it you will encounetr a completely different sight! Navigator unfortunately retains last addjustments applied to its bottom pop-up. It still contains the settings you have used for the latter fractal there. It will be more painful in animations. When you change these settings in different places of the animation and latter need to make some changes with Navigator in some frames. You will never have the same prospect in your navigator. SO SADDDD. Does anybody have any solution?
You have to remind what a farplane value you used in the animation!
Agree, that is a bit annoying by now but i will include this parameter in the main-header as well in the next version, regardless if it is used in the main rendering, just because of the navi compability.
On all other parameters:
if you want to change a keyframe you first have to send it to the main window, then insert the parameters to the navi, navigate, send the current view to the keyframe (have to remind the farplane or adjust it until you receive the deserved view) or send the view back to main and insert them in the animation window from main.
Another thing is when opening older parameters, that will be rendered different in newer program versions, if you want to change older animation keyframes i recommend to rerender all keyframes first so you see the differences first and changed keyframes may fit better to them.
Just some suggestions, if there are more question please be very specific so i can answer also more specific...
skol