Logo by mclarekin - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Check out the originating "3d Mandelbulb" thread here
 
*
Welcome, Guest. Please login or register. April 25, 2024, 05:30:49 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Web-based OpenGL ES2  (Read 4729 times)
0 Members and 1 Guest are viewing this topic.
David Makin
Global Moderator
Fractal Senior
******
Posts: 2286



Makin' Magic Fractals
WWW
« on: November 13, 2010, 12:40:19 PM »

With thanks to Evgeny Demidov.

http://www.ibiblio.org/e-notes/webgl/webgl.htm
Logged

The meaning and purpose of life is to give life purpose and meaning.

http://www.fractalgallery.co.uk/
"Makin' Magic Music" on Jango
cbuchner1
Fractal Phenom
******
Posts: 443


« Reply #1 on: November 13, 2010, 10:30:11 PM »


I just installed Firefox Beta 7 and I am very impressed by most WebGL demos, especially those involving shader magic. Finally we're at the point where you don't need to download alpha releases or nightly builds to try out this interesting new technology.

Now all we need is an online Mandelbulb / box.

« Last Edit: November 14, 2010, 01:14:37 AM by cbuchner1 » Logged
reallybigname
Conqueror
*******
Posts: 139



reallybigname reallybigname
WWW
« Reply #2 on: December 31, 2010, 11:32:18 PM »

Well, still no WebGL bulb explorer.  But, I did find an animated menger flythrough made in 512 bytes of javascript for html 5.
http://www.p01.org/releases/512b_jspongy/

The other MORE compressed 284byte one doesn't work as well.  But, this 512byte one works nicely in chrome!
Logged

¸,ø¤º°`°º¤ø,¸ ̿''\̵͇̿̿\з=(•̪●)=ε/̵͇̿̿/'̿'̿ ¸,ø¤º°`°º¤ø,¸
My Gallery on FractalForums:
http://www.fractalforums.com/index.php?action=gallery;su=user;cat=228;u=2941

My YouTube channel:
http://www.youtube.com/user/reallybigname
reallybigname
Conqueror
*******
Posts: 139



reallybigname reallybigname
WWW
« Reply #3 on: January 06, 2011, 09:56:58 AM »

Oh wait, here's one...  WebGL Mandelbox explorer.  I can only get it to work in Firefox.
http://www.peternitsch.net/blog/?p=769
Logged

¸,ø¤º°`°º¤ø,¸ ̿''\̵͇̿̿\з=(•̪●)=ε/̵͇̿̿/'̿'̿ ¸,ø¤º°`°º¤ø,¸
My Gallery on FractalForums:
http://www.fractalforums.com/index.php?action=gallery;su=user;cat=228;u=2941

My YouTube channel:
http://www.youtube.com/user/reallybigname
subblue
Conqueror
*******
Posts: 116



WWW
« Reply #4 on: January 29, 2011, 01:16:50 AM »

I'm working on a WebGL project at the moment (currently called ShaderLab) which will let you render some 3d fractal stuff via the GPU in your browser (Firefox 4b or webkit nightly). My focus is on the workflow/editor I'm building to let you easily tweak the parameters/code to quickly test new ideas. Inspiration is taken from PixelBender, Fragmentium and ShaderToy smiley
Logged

www.subblue.com - a blog exploring mathematical and generative graphics
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
opengl, order independent tranparency ? Programming cKleinhuis 13 3724 Last post May 06, 2013, 11:20:35 PM
by cKleinhuis
Combining ray tracing and polygon graphics in OpenGL shaders Programming Syntopia 9 8413 Last post January 16, 2014, 04:54:23 PM
by 3dickulus
mightymandel GPU Mandelbrot set renderer (OpenGL 4) Fractal Programs « 1 2 3 » claude 39 40747 Last post July 30, 2015, 04:35:41 PM
by claude
snowglobe (fractal snowflakes in OpenGL) Fractal Programs claude 0 4150 Last post December 20, 2014, 02:35:48 AM
by claude
inverse OpenGL issue on OSX Fragmentarium Patryk Kizny 5 4935 Last post July 11, 2015, 01:45:34 AM
by 3dickulus

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.214 seconds with 25 queries. (Pretty URLs adds 0.011s, 2q)