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Author Topic: Navigation in Mandelbulb 3D v1.5.2  (Read 1865 times)
Description: I keep ending up 'inside' stuff!
0 Members and 1 Guest are viewing this topic.
blob
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Posts: 272



« Reply #15 on: June 30, 2010, 03:45:48 PM »

Cool, looking forward to it. Cheers.
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Jesse
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« Reply #16 on: June 30, 2010, 03:57:52 PM »

Wow, i must have been totally blind  blindfold

This should fix it:
http://www.fractalforums.com/index.php?action=downloads;sa=view;down=13
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blob
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« Reply #17 on: June 30, 2010, 04:36:28 PM »

Yes, this is it.   grin

Thanks Jesse.
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MarkJayBee
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« Reply #18 on: June 30, 2010, 04:53:14 PM »

Thanks Jesse, if it worked OK on blob's system, then I'm sure it'll do
the trick on mine.  cheesy
I'm so looking forward to almost effortless exploration!   nerd
Just got to wait for this seemingly endless render to finish now....sleepy; yawning; tired
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If at first you don't succeed, destroy all evidence that you ever tried in the first place.

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Jesse
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« Reply #19 on: June 30, 2010, 09:11:32 PM »

Should work now, the bug was clearly visible, just forgot to add a 1 so the program thought that the last thread was already finished and started the next level... with one core the last thread is the first and so it was not rendered completely.

And thank you blob for the quick response, that helped a lot!

The only thing I'm not sure of is the significance of Zmid : is it the point around which the object turns around when using the arrows?

Yes, all mid Values X,Y and Z represents the midpoint for the rotations with the buttons below the main image.
When the view was send from the navigator, the midpoint is set somewhat in the front of the viewer. Maybe i make an option to set it user defined.

The other buttons on the lower left side are for 2D navigation, what is more or less obsolete now  smiley
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blob
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« Reply #20 on: June 30, 2010, 09:36:11 PM »

And thank you blob for the quick response, that helped a lot!

No problems, thanks for the fix.... and the program.  grin
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MarkJayBee
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« Reply #21 on: July 01, 2010, 01:39:20 PM »

Just a wee note to say thanks very much to Jesse for the updated 3D navigator
- and for adding the very welcome new 'time to go' indicator as well!
Cheers to blob & bib for their input too! SORTED!  cheesy
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