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Author Topic: Mandelbox how to?  (Read 3990 times)
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flexiverse
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« on: June 25, 2010, 02:14:59 PM »

Has anyone got or seen any basic code that draws a mandel box?

I was thinking a quick and dirty raytracer or something?

I'm just trying to figure out how to render a mandelbox!
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cKleinhuis
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« Reply #1 on: June 25, 2010, 07:07:50 PM »

the rendering is plain ray marching smiley
http://de.wikipedia.org/wiki/Raycasting

the thing you have to do for most basic rendering, is to implement an inside/outside function with 3 parameters, this
are the coordinates to iterate, and you are inside if you reach max iterations, or outside if you bailout

these are all fairly complex methods, but this is roughly what to do... i do not have made it for myself yet, but some others here do wink
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