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Author Topic: mandelbulber on github ?  (Read 4094 times)
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ker2x
Fractal Molossus
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Posts: 795


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« on: May 12, 2010, 11:40:25 AM »

hi !

it would be nice if you had the mandelbulber source code on github.
I'd like to follow and patch your software.

If you want to stay on sf.net, do you mind if i create a mirror of the sf.net repository on github ?

i want to, by priority :
1) learn
2) create a headless (no GUI) version (so i can run large rendering on large expensive multi-cpu server (that don't have X and gtk)).
3) create a "render farm" headless version (probably using MPI) to run on large cluster smiley
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
ker2x
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« Reply #1 on: May 13, 2010, 12:57:19 AM »

I have a problem to understand the source code  grin  cheesy  grin

Code:
//operator przypisania
CMacierz& CMacierz::operator=(const CMacierz &macierz)
{
  if (this == &macierz) return *this;

  if((ilKolumn != macierz.ilKolumn) || (ilWierszy != macierz.ilWierszy))
  {
    ZwolnijPamiec();
    ilKolumn = macierz.ilKolumn;
    ilWierszy = macierz.ilWierszy;
    PrzydzielPamiec(ilWierszy, ilKolumn);
  }
  for(int i=0;i<ilWierszy;i++)
  {
    for(int j=0; j<ilKolumn;j++)
    {
      m[i][j] = macierz.m[i][j];
    }
  }
  return *this;
}

To be exact, i have a problem to understand polish   wink
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
cKleinhuis
Administrator
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Posts: 7044


formerly known as 'Trifox'


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« Reply #2 on: May 13, 2010, 01:55:43 AM »

lol, nice to read, a good refactoring environment would be helpful for this, like eclipse and java, it makes it very easy to rename
variables, and adjust references ...

but it is astonishing that polish can be used as variable names cheesy

in german we just have ö=oe, ä=ae, ü=ue, and i am usually writing my emails programmer conform, without using those
chars ... wink

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---

divide and conquer - iterate and rule - chaos is No random!
cbuchner1
Fractal Phenom
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Posts: 443


« Reply #3 on: May 13, 2010, 02:50:49 PM »


matrix, row, column. It's kind of straightforward in a Polish sense...
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Buddhi
Fractal Iambus
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Posts: 895



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« Reply #4 on: May 13, 2010, 07:19:50 PM »

Oh, ..., ups... I forget about this part of program. It is in Polish. I written this include (algebra.hpp) few years ago. Then I didn't think about publish it smiley I will translate these variable names and comments to English. But now you have opportunity to learn Polish  tongue stuck out
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ker2x
Fractal Molossus
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Posts: 795


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« Reply #5 on: May 13, 2010, 07:22:53 PM »

But now you have opportunity to learn Polish  tongue stuck out

Good idea !  Azn
But i'm already too busy learning the math of the mandelbox   angry
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
cKleinhuis
Administrator
Fractal Senior
*******
Posts: 7044


formerly known as 'Trifox'


WWW
« Reply #6 on: May 13, 2010, 11:05:17 PM »

i oinly know the first two lines of your hymn, in my spelling:

jezdze polska nie sienewa,
kiede my djeme

cheesy

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---

divide and conquer - iterate and rule - chaos is No random!
ker2x
Fractal Molossus
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Posts: 795


WWW
« Reply #7 on: June 09, 2010, 07:04:21 PM »

I see that you translated everything !
Thanks a lot !  grin
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
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