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Author Topic: How to frame mesh in Mandelbulber?  (Read 7195 times)
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Mrz00m
Fractal Lover
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Posts: 204


« on: November 08, 2017, 10:58:12 AM »

How can I frame a mesh in Mandelbulber, can I see the cube that will be meshed and move it forwards and backwards and resize it?

Thanks for your awesome program.
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Buddhi
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« Reply #1 on: November 08, 2017, 08:22:45 PM »

You can define bouning box for Mesh Export in two places:
1) in Rendering Engine dock there is Limits (box)  groupbox where you can define bounding box. To see what fits to the box you can render fractal in main window.
2) in Mesh Export dialog you can use Custom Limits where you can define bounding box
Remark: In Mandelbulber 2.11 there was wrong output if bounding box had different size in each dimension. It's already fixed in 2.12 (which will be released very soon)
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