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Author Topic: switching from Qt to visual studio  (Read 6547 times)
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ker2x
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« on: July 04, 2017, 02:01:07 PM »

I'm sick and tired of the whole Qt environment, even if i like the Qt framework.
Considering i only code for windows anyway, i'm switching to visual studio and very probably C# & .net 4.7.

What would you suggest as framework to use for current day high performance oriented (fractal) app development.

eg : WPF ? Form ? wtf is WinRT anyway ?
Should i care about DirectCompute ?

Any cute framework for GPGPU ?



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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
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phtolo
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« Reply #1 on: July 04, 2017, 03:22:20 PM »

In my project I ended up making the front-end in C# and calling command-line-programs made in C++ with the actual calculations.
My program uses tons of memory and being able to control allocations was crucial.

Cloo is a NuGet package for OpenCL that worked fine for me.
Use Cuda if you have a Nvidia card, in my experience OpenCL works but Cuda is much faster for Nvidia. Haven't used Cuda from C# so can't recommend any package.
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ker2x
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« Reply #2 on: July 04, 2017, 03:54:16 PM »

Ho, i know Cloo  cheesy
No openCL framework got better that Cloo ? Nice, works for me.

I have a NVidia card but i'll stick to OpenCL.

I'm learning WPF, XAML isn't as horrible as originally expected so it's cool.
I may even like it, but i didn't code yet, just designing the UI for now.

I also considered using expression blend but i'm doing a simple UI so VS and the XAML editor will do the job i guess.

EDIT : and muuuuch better to use/learn than the QtDesigner thingy that i was never ever able to use more than 5mn without raging.
« Last Edit: July 04, 2017, 04:05:11 PM by ker2x » Logged

often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
phtolo
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« Reply #3 on: July 04, 2017, 04:24:45 PM »

No openCL framework got better that Cloo ? Nice, works for me.

There are two Cloo packages in NuGet, just make sure you get the latest one.
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ker2x
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« Reply #4 on: July 04, 2017, 05:29:10 PM »



not too bad after 1h30 of random learning, considering i never touched WPF and XAML before this.

Now i need a drawable surface on the right side and i think this is where stuff will get ugly  embarrass
Edit : yup, it's ugly sad
« Last Edit: July 04, 2017, 07:09:57 PM by ker2x » Logged

often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
ker2x
Fractal Molossus
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Posts: 795


WWW
« Reply #5 on: July 04, 2017, 10:03:47 PM »

WPF is seriously good, i'm impressed  shocked

It lack some stupid stuff but http://wpftoolkit.codeplex.com/ solve most of it.
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
ker2x
Fractal Molossus
**
Posts: 795


WWW
« Reply #6 on: July 05, 2017, 05:15:53 PM »

It's going well so far, i got the writeable bitmap buffer problem solved.
Thx to https://github.com/teichgraf/WriteableBitmapEx

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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
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