Logo by mauxuam - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Did you know ? you can use LaTex inside Postings on fractalforums.com!
 
*
Welcome, Guest. Please login or register. March 28, 2024, 10:30:04 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: JWildfire 3.10 release: improved image-quality and much other fun  (Read 1230 times)
0 Members and 1 Guest are viewing this topic.
thargor6
Fractal Molossus
**
Posts: 789



WWW
« on: April 21, 2017, 02:20:57 AM »

Just released JWildfire V3.10.

Among a lot of different changes, two major features stand out: improved image-quality (sharpening and anti-aliasing) and an easy-to-use background-gradient-function.

Complete list of changes (you can also see this list inside the program at the any time, see Help->List of changes ):

- Image-quality:
   - new "Filtering"-option at the Anti-Aliasing/Filtering-tab to distinguish between the various types of filtering:
     GLOBAL_SHARPENING, GLOBAL_SMOOTHING, ADAPTIVE. The "Filter kernel" option is populated accordingly.
     new MITCHELL_SMOOTH-filter kernel (derived from MITCHELL), which is now the default
   - improved the behaviour of sharpening filters (causing less artifacts)
   - "Sharpness indicator" and "Low density"-parameters at the "Anti-Aliasing/Filter"-tab (affects only adaptive filtering)
   - new experimental adaptive MITCHELL_SINEPOW-filter (sharpenung details, smoothing "unsharp" areas as well as areas with low density)
   - new "low brightness"-property to show/hide areas with lower density, increasing this value usually leads to more detail, while decreasing
     this value may help to hide unwanted border areas
   - increased default oversampling to 2 in order to increase default quality
 - Editing:
   - reimplemented the preview-cache (all options at the coloring-tab do not need a recalculation do show changes). In general, all properties
     which do not need a re-render are indicated by a star at the label, e.g. "Brightness*". Is is recommended to do a quickrender before adjusting them,
     so can apply changes in almsot realtime to a decent image.
   - improved the quality of the preview in the main editor
   - the channel-mixer also works in "realtime-mode" now
   - new color-balancing options at the "Coloring"-tab
 - Flame-saving/flame-thumbnail-selection
   - new SaveAll-button which saves all selected flames into a single file (thanks to Michael Bourne for the suggestion)
   - new checkbox at each flame-thumbnail to (de)select it
   - new popup-menus at the flame-thumbnails (press the right mouse-button over a button to display the menu):
      - remove-button: new popup-menu to remove all or remove selected flames
      - checkbox (sometimes referred as "select-button": new popoup-menu to toggle selection or deselect all
   - added confirmation dialog to the thumbnail-delete button
 - Background-gradients:
   - new 2x2 gradient-type for the background of fractals , may also be changed in "realtime mode"
   - new 2x2+c gradient-type for the background of fractals (which is the new default)
 - Mesh-Generator:
   - optional post-smooth (Taubin-smooth) in the mesh generator
   - removed the parameters "Thickness mod" and "Thickness samples" (just fix your model if is has "holes") in the mesh generator
   - improved the rotation-behaviour of the mesh-preview in the Mesh-Generator
   - improved the heuristics to calculate "depth" when creating a mesh from a voxelstack
   - fixed (again) a serious bug in the Mesh-Generator: when rendering image-stacks
 - Misc:
  - new "Machine"-random-flame-generator
  - detect flames with invalid (xaos) settings and stop to render them
  - indicator-mode for adapative filtering (i. e. showing sharp/smooth regions)
  - fixed some labels which were not scale accordingly the global "tinaFontScale"-property
  - rearranged some controls at the coloring-tab
  - new variations, provided by Brad Stefanov ("waves2_radial", "spliptic_bs", "circlesplit", "log_tile2", "mobiq", "tile_hlp")
  - lots of new presets for the "isosfplot3d_wf"-variation, provided by Frank Baumann and Brad Stefanov
  - some performance increase on some of the DOF-blur-shapes
  - increased quality of DOF in 3D-mode, but needs much more time to compute
  - removed the color-oversampling/jittering-option

Some recent renders:






Here is the download link: http://www.andreas-maschke.com/?page_id=351

Best regards,
Andreas


Have fun!
Logged
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Gallery Image Quality Discuss Fractal Forums The Rev 4 1727 Last post September 28, 2010, 01:44:22 PM
by David Makin
Improved render quality: JWildfire V0.58 release JWildfire thargor6 0 1221 Last post December 08, 2012, 01:11:05 AM
by thargor6
JWildfire 2.56 release: improved render-quality JWildfire thargor6 2 2127 Last post July 22, 2015, 03:11:03 AM
by LMarkoya
Mandelbulber 2.07-1 Animation / image quality Help & Support Phil J 2 303 Last post June 30, 2016, 02:15:17 AM
by Phil J
JWildfire 3.00 release: 3D rendering, improved UI and Mac OS X support JWildfire « 1 2 » thargor6 17 4330 Last post December 05, 2016, 04:25:38 PM
by Snicker02

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.189 seconds with 26 queries. (Pretty URLs adds 0.013s, 2q)