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Author Topic: Morphing Imaginary Fruits - Formulas Inside  (Read 438 times)
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Alon Nahary
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« on: November 09, 2016, 09:46:13 PM »

Rendered by my Julia3D software, ray tracing mode, one minute a frame.
The first minute is by morphing objects of the type ((z ^ 2) / c1) divided by ((z ^ 2) + c2)

The second minute is from by morphing objects of the type Quaternion Julia mixed with few iterations of the type (z ^ 10) to create the strawberry like texture.

<a href="https://www.youtube.com/v/XQ2GcTF3qFQ&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/XQ2GcTF3qFQ&rel=1&fs=1&hd=1</a>
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