Hello and I am Pupper!
I am new to fractals, but like to look at 3D fractal art from wonderful ppl here and deviant art. I am learning Mandelbulb3D coming from Mandelbulber.
I have a question to put here instead of making a new thread about it for Mandelbulb3D, but I can make new thread if it is better that way.
If you use the same heightmap as colormap (lightmap) for example a rusty texture, how do you get it to match exactly? In other words it has rusty color and look, but also the texture matches that exactly using the same photo.
Anyhelp is good thanks and wonderful forum!