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Author Topic: A collection of resources on Ray Marching  (Read 1113 times)
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valera_rozuvan
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valera.rozuvan valerarozuvan
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« on: August 20, 2016, 11:41:07 PM »

Creating this list so that others may find it useful. Please share your favorite sites/articles/papers/books on the topic of Ray Marching.

1.) Raymarching Online | Raymarching.com
2.) Inigo Quilez :: raymarching distance fields
3.) Inigo Quilez :: modeling with distance functions
4.) Inigo Quilez :: nvscene 2008 - Rendering Worlds With Two Triangles
5.) Distance Estimated 3D Fractals (Part I) | Syntopia
6.) "Ray Tracing Deterministic 3-D Fractals" [Hart, 1989] Link 1, Link 2
7.) (long version) "Sphere Tracing: A Geometric Method for the Antialiased Ray Tracing of Implicit Surfaces" [Hart, 1994] Link 1, Link 2
8.) (short version) "Sphere Tracing: A Geometric Method for the Antialiased Ray Tracing of Implicit Surfaces" [Hart, 1996] Link 1
9.) Raymarching Beginners' Thread :: pouët.net
10.) So, what do distance field equations look like? And how do we solve them? :: pouët.net
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lycium
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« Reply #1 on: August 21, 2016, 03:38:05 AM »

A particularly awesome ref for distance estimation (DE) functions by Mercury demogroup: http://mercury.sexy/hg_sdf/
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