mclarekin
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« Reply #60 on: July 24, 2016, 02:41:26 AM » |
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Noise, mixing linear type DE formulas with logarithmic is difficult
quick look at Noise
1) ray marching step multiplier of 1 is too high for these, often you are down to 0.1
2) Detail Level of 2 is too high for these hybrids
3) Look at percentage wrong DE calculations in statistic UI, generally you want 0.01 or smaller.
4) As the mbox is the main hybrid fractal in your example, you should probably use Force Delta DE Linear
I am not 100% sure about the switching between hybrids in Mac OS. Could you give us a step by step desrctption of what is happening, I know that when using the arrows the status of the fractal enanble/ disable checkbox does not move with the rest of the formula.
Thanks for the feedback, this helps a lot. A detailed explanation to users on how to use DE settings is needed.
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Starmute
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« Reply #61 on: July 24, 2016, 03:21:10 AM » |
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Thank you mclarekin. About the switching between hybrids: whenever you click on a hybrid except number 1, it becomes semi darkened, but not actually selected. The fractal listed does not actually change. To actually change it you must move it back to number 1. Also - to actually see the end of each slider for fractals, you must stretch that side of the window to huge size because of the fact that there are 9 hybrids.
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Starmute
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« Reply #62 on: July 24, 2016, 03:29:12 AM » |
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One more thing, there is a lot of lag before rendering when using a textured background, like this one. http://i.imgur.com/nVS9jVJ.jpgProbably at least one second delay after clicking in the fractal or pressing 'render'.
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mclarekin
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« Reply #63 on: July 24, 2016, 03:47:32 AM » |
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@ starmute have you got Enable hybrid fractal "ticked" on the hybrid tab?
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Starmute
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« Reply #64 on: July 24, 2016, 03:59:14 AM » |
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@ starmute have you got Enable hybrid fractal "ticked" on the hybrid tab?
The problems happen regardless.
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mclarekin
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« Reply #65 on: July 24, 2016, 04:12:38 AM » |
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Maybe supply a screenshot and example setting file, we may need the real programmers to look at this?
I don't have any problems in Ubuntu, next time I am in Windows V2.08 i will double check that it is working there. It may be Mac OS only.
BTW, We are considering having enable checkBoxes on the main Fractal UI for enabling Hybrid and Boolean modes. Another possibility would be if more than one fractal slot is ticked , then the program would default to Hybrid Mode. What do you think?
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mclarekin
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« Reply #66 on: July 24, 2016, 04:23:13 AM » |
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The nine fractals issue is annoying. I think one solution is to make the names shorter, definitely "Transform" should be shortened, and the use of Mbox and Mbulb would help, I have added this feedback to the list of issues to look at.
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Starmute
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« Reply #67 on: July 24, 2016, 04:35:03 AM » |
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Here is a screenshot of the issue, in that example I just clicked on #2 but it stays on #1. I have to stretch it about that far in order to see the entire slider.
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mclarekin
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« Reply #68 on: July 24, 2016, 04:46:59 AM » |
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looks weird, I cannot see any checkboxes for ticking enabling the formula slot?
My screenshot is Ubuntu OS
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Starmute
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« Reply #69 on: July 24, 2016, 04:49:17 AM » |
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looks weird, I cannot see any checkboxes for ticking enabling the formula slot?
My screenshot is Ubuntu OS
Oh, that is of 2.07, sorry. I have both open right now and accidentally picked 2.07. But other than that the problem is the same.
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mclarekin
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« Reply #70 on: July 24, 2016, 05:02:26 AM » |
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OK we have to wait until the Europeans wake up, we need the experts.
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zebastian
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« Reply #71 on: July 24, 2016, 12:23:15 PM » |
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Hi guys, thats an OSX UI bug, the tab-bar with the fractal names at the top should be scrollable like in linux or windows. OSX does not get it right and wants to show all tabs at once, this causes the whole window to be ridiculously wide. i dont know where the checkboxes go This will require some rework...
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Starmute
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« Reply #72 on: July 24, 2016, 09:10:06 PM » |
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One more thing, there is a lot of lag before rendering when using a textured background, like this one. http://i.imgur.com/nVS9jVJ.jpgProbably at least one second delay after clicking in the fractal or pressing 'render'. Do you know what is going on here, with the textured background lag? It happens even when none of the background is in view.
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Buddhi
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« Reply #73 on: July 24, 2016, 09:25:16 PM » |
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Do you know what is going on here, with the textured background lag? It happens even when none of the background is in view.
I have no idea where could be the problem. I have just tested it (with your texture) under Linux, Windows Vista and Windows 10. There is no lag. Maybe this problem exists under OSX. Bermarte needs to check it. By the way, background texture is loaded from disk every time when you click render button, so it can take some time on slower machines.
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Starmute
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« Reply #74 on: July 24, 2016, 09:29:35 PM » |
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I have no idea where could be the problem. I have just tested it (with your texture) under Linux, Windows Vista and Windows 10. There is no lag. Maybe this problem exists under OSX. Bermarte needs to check it. By the way, background texture is loaded from disk every time when you click render button, so it can take some time on slower machines.
Thank you buddhi. Another bug: Materials do not form a grid on mac, they are all in a line, so you have to scroll all the way to the right. Attached image shows the problem. And is it possible to smoothly interpolate materials in 2.08 (keyframe animation), without all of the hassle of changing each individual property?
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