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Author Topic: What is it Like To Be A Mind?  (Read 606 times)
Description: A recursive rendering loop set up in Vuo
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unic0de
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Posts: 3


« on: April 03, 2016, 03:51:38 AM »

Hi folks, I'm new!

<a href="http://www.youtube.com/v/xthTYrAxzT4&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/xthTYrAxzT4&rel=1&fs=1&hd=1</a>
Crank up the HD settings for the full effect smiley

Hope you like it, I'm enjoying everything in here!
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Starmute
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« Reply #1 on: April 03, 2016, 03:55:02 AM »

Wow. This is quite fascinating! How exactly did you do it?
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unic0de
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« Reply #2 on: April 03, 2016, 04:14:13 AM »

Ever seen one of those video-feedback loops where someone points a camera at its own monitor, leading to an infinite-tunnel effect?

Inspired by those things, I set up something similar as a 3d rendering system in Vuo. There's a virtual camera set up inside of a cube-shaped space, and the faces of the cube are each painted with the image captured by that camera in the previous frame (though each of the cube faces has a different colour-mapping or chromatic effect applied to it.)

The camera then moves freely around inside the space. So the image is self-similar, according to a mapping which is determined by the camera's position and orientation.

Sometimes a particular pixel of the camera, happens to be looking straight at a point on the cube's surface, which has been textured with that same pixel from the previous frame. These are attractors or stable points in the system. Other times, two different pixels of the camera are looking at each other's outputs, leading to a 2-point orbit, and so on! That's why you sometimes see strobing at different speeds.
« Last Edit: April 03, 2016, 04:42:17 AM by unic0de » Logged
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