Logo by jodyvl - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Check out the originating "3d Mandelbulb" thread here
 
*
Welcome, Guest. Please login or register. April 19, 2024, 09:16:58 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1] 2   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Preparing the MB3D 1.90 release: pls help  (Read 1798 times)
0 Members and 1 Guest are viewing this topic.
thargor6
Fractal Molossus
**
Posts: 789



WWW
« on: November 23, 2015, 02:50:26 AM »

Hi guys,
some of you my have already noticed, I'm currently working on the V1.90 release of the MB3D software, which will come very soon.
As usual, it will be released in this forum as it is the work of all the people of this forum.

To prepare the release, I have to ask for help in the following things:
1. Recently, there are lots of great (M Benesi- cheesy)formulas around, could anybody please send me a list, which of them should/could be included into the release?
2. When you have any ressource (formula, maps, params) you want to have included, please send me a note/link.
3. Can anybody please tell me how and where to upload the final archive, when done, into this forum? (Would be bad, if it would be at the wrong place at the first place and we had to change the link).

Best regards and thanks,
Andreas
Logged
M Benesi
Fractal Schemer
****
Posts: 1075



WWW
« Reply #1 on: November 23, 2015, 03:50:56 AM »

  All the formulas are for the community, if there was any question as to whether I wanted to contribute and be a part of it.   tease

  I'll try and consolidate them, set naming conventions (check with Luca on that one), and remove duplicate formula types.  

Update:  changed .DEoption for the transforms in the archive to -1 so that they show up in the "Ads" section. 

  If you think that the formula names are short enough (maybe change polyhedronfromsphere to PhedronFromSphere or something...), we're golden.  

List of them:
Code:
11/22/2015  08:34 PM                 0 bm3form.txt
11/22/2015  08:04 PM               842 BPine_only.m3f
11/22/2015  08:05 PM             1,632 BT1Pine.m3f
11/18/2015  06:12 PM             3,169 BT1Pinegon.m3f
11/22/2015  07:59 PM             3,113 BT1Pinehedron.m3f
11/07/2015  12:27 PM             1,688 BT2Pine.m3f
11/17/2015  12:47 PM               696 _BPolygonFromCircle.m3f
11/22/2015  08:00 PM               594 _BPolygonToCircle.m3f
11/17/2015  03:14 PM             1,478 _BPolyhedronFromSphere.m3f
11/17/2015  05:35 PM             1,496 _BPolyhedronToSphere.m3f
11/22/2015  08:04 PM               584 _BRotateFromMag.m3f
11/22/2015  08:03 PM               678 _BRotateToMag.m3f
11/21/2015  03:18 PM               679 _BSkewXmaxV1.m3f
11/22/2015  07:57 PM             1,454 _BStellateFromSphere.m3f
11/22/2015  07:55 PM             2,374 _BT1_4D_clampXYZ.m3f
11/22/2015  07:55 PM             1,791 _BT1_4D_Transform1.m3f
11/22/2015  07:55 PM             1,031 _BT1_Transform1.m3f
10/23/2015  12:17 PM             1,284 _BT2_Transform2.m3f
10/23/2015  08:45 PM             1,364 _BT3_Transform3.m3f
10/24/2015  05:32 PM             1,307 _BT4_Transform4.m3f
11/22/2015  08:04 PM             1,459 _BT5b_Transform5b.m3f

* BM3Formulas.rar (16.6 KB - downloaded 63 times.)
« Last Edit: November 23, 2015, 08:37:35 PM by M Benesi » Logged

cKleinhuis
Administrator
Fractal Senior
*******
Posts: 7044


formerly known as 'Trifox'


WWW
« Reply #2 on: November 23, 2015, 09:46:34 AM »

thargor, that is fantastic news, having it published here is just fantastic, i am assigning you download-area access, all mandelbulb versions have been uploaded to here:
 http://www.fractalforums.com/index.php?action=downloads;cat=5

you should then be able to create a new download item containing the release, you are now assigned to the admin-download rights, check if you see an "add download" option in the above link
Logged

---

divide and conquer - iterate and rule - chaos is No random!
thargor6
Fractal Molossus
**
Posts: 789



WWW
« Reply #3 on: November 23, 2015, 09:54:22 AM »

check if you see an "add download" option in the above link
Hi Christian, I can see the option, thank you!
Logged
thargor6
Fractal Molossus
**
Posts: 789



WWW
« Reply #4 on: November 23, 2015, 09:57:13 AM »

   If you think that the formula names are short enough
Thank you very much! I will check this later in the evening
Logged
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #5 on: November 23, 2015, 12:55:43 PM »

Andreas you can also add my formula archive (sticky topic)
That also has some older Benesi formulas in smiley
Great job you are doing my friends.
Cheers... smiley
Logged

No sweat, guardian of wisdom!
M Benesi
Fractal Schemer
****
Posts: 1075



WWW
« Reply #6 on: November 23, 2015, 07:19:02 PM »

  BenesiT1 is BT1_Transform1.m3f in the archive I posted, BenesiT2...  

  The spheric and unSpheric coordinate transforms are duplicated by PolyhedronToSphere and PolyhedronFromSphere....

  I also edited the descriptions, and added an option to do multiple Transform 1s every iteration for the newer version of BenesiPine1, which is called BT1Pine in the formula archive I just posted.  BenesiPine2 I changed to BT2Pine... etc.

So there are a couple of duplicate formulas between the 2 formula packs... and I didn't fix the DE options in the new one, so will have to check it and compare it to Luca's versions.  


Update:  the above formula pack has been updated with correct .DEoption = -1 statement for the transforms (so they show up in the Ads menu!).  


Update2:  I posted formula descriptions in the "a few formulas for Luca" thread.
« Last Edit: November 23, 2015, 11:15:58 PM by M Benesi » Logged

DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #7 on: November 24, 2015, 12:08:57 AM »

Yeah good job Matthew! Keep things in order A Beer Cup
Logged

No sweat, guardian of wisdom!
knighty
Fractal Iambus
***
Posts: 819


« Reply #8 on: November 24, 2015, 04:44:52 PM »

 the wave
MB3D is evolving. And now with JIT. Big thanks thargor6.
 the wave
Looking forward for a tutorial.  embarrass
Logged
KRAFTWERK
Global Moderator
Fractal Senior
******
Posts: 1439


Virtual Surreality


WWW
« Reply #9 on: November 25, 2015, 10:12:41 AM »

This is great news. Looking forward to try out the results of your hard work!  A Beer Cup
Logged

DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #10 on: November 25, 2015, 11:39:24 AM »

the wave
MB3D is evolving. And now with JIT. Big thanks thargor6.
 the wave
Looking forward for a tutorial.  embarrass
Lol ... you asking for a tutorial? grin welcome back
Logged

No sweat, guardian of wisdom!
chunkygravy
Alien
***
Posts: 22


« Reply #11 on: November 29, 2015, 10:10:19 PM »

I'm so excited.  are there many updates or just a polishing and official release?

i would love to be able to use more heightmaps at a time (more than 3).
Logged
thargor6
Fractal Molossus
**
Posts: 789



WWW
« Reply #12 on: November 29, 2015, 11:36:31 PM »

I'm so excited.  are there many updates or just a polishing and official release?
The goal is to have new features for each "type" of user. E.g. users who like to create animations will be able to use animated maps. 
Logged
DarkBeam
Global Moderator
Fractal Senior
******
Posts: 2512


Fragments of the fractal -like the tip of it


« Reply #13 on: November 29, 2015, 11:54:54 PM »

Omg... really Andreas!?!  shocked A Beer Cup
Logged

No sweat, guardian of wisdom!
Snicker02
Alien
***
Posts: 38


« Reply #14 on: November 29, 2015, 11:57:21 PM »

what will be the different types???
Logged
Pages: [1] 2   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
MB3D Meet & Greet KevinCoyne 3 2071 Last post August 20, 2011, 10:48:07 PM
by ramblerette
MB3D Mandelbulb3D Gallery abbaszargar 0 1263 Last post November 15, 2012, 05:14:08 AM
by abbaszargar
ABZ-MB3D Mandelbulb3D Gallery abbaszargar 0 1419 Last post December 09, 2012, 09:24:22 PM
by abbaszargar
ABZ-MB3D-18 Mandelbulb3D Gallery abbaszargar 0 814 Last post December 13, 2012, 06:29:35 PM
by abbaszargar
Preparing a render for Google Cardboard Mandelbulb 3d rurik2000 4 1631 Last post May 23, 2016, 09:29:12 PM
by schizo

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.172 seconds with 26 queries. (Pretty URLs adds 0.013s, 2q)